Using Cakewalk Drum Replacer: The “Right” Way and The “Other” Way

The “Right” Way:

There’s more than one way to use Drum Replacer to trigger your drum sounds. Which of these you choose will depend on the material, as well as your preferred outcome and workflow. First, let’s take a look at some of the intended, more traditional uses of Drum Replacer.

A mixed drum track or loop

A fairly standard Drum Replacer use is to augment or altogether change the drum sounds on an already-mixed drum track. The examples below play an unprocessed SONAR drum loop, followed by the same loop reinforced by Drum Replacer.

Filtered Drum ReplacerWith the built-in filter mechanism, it’s easy to isolate each piece of the drum kit and replace it individually. For this particular loop, focusing the filters to 67 Hz for the kick and 673 Hz for the snare ensured replacing the right sound. I wanted to soften this already-punchy loop by replacing the kick and snare sounds with something a little more “airy,” then blending these with the original. I chose the included WholeLotta Kick and WholeLotta Snare samples for their lighter, more pillowy qualities and blended them roughly 70/30 with the original drum track. Combined, they create a pleasantly complex, tight-yet-sustained sound.
Continue reading “Using Cakewalk Drum Replacer: The “Right” Way and The “Other” Way”

Speed Up Your Workflow With 5 (Rather Hidden) SONAR Features

SONAR has a LOT of features. So many, in fact, that it’s easy for some of them to fly right under the radar. The list below contains five of my favorite SONAR features that can really speed up your workflow!  Download the latest SONAR Free Demo and follow along.

#5 – Clip Coloring

Let’s say you’ve recorded a couple of guitar tracks, and the guitar player changed tone in certain parts of the song. You may want to identify these parts easily during the mixing process. Markers can work, but I typically use those to indicate sections and turning points in the song, and the tone change doesn’t always line up with arrangement changes. Instead, you can change the clip color in these sections to make the parts easier to find.

Here are the clips in their original state:
Clips Before Editing

Make some splits where the pickup change happens:
Clips Have Been Split

Now, select the parts with Shift+Click where the guitarist changes his tone, and using the Foreground selector in the Clip Inspector, color these red:
Clip Coloring GIF

You can now see all the sections where the guitar player used an alternate tone by the red waveform, which can come in very handy while mixing.

Continue reading “Speed Up Your Workflow With 5 (Rather Hidden) SONAR Features”

Cakewalk at Gearfest 2015 with iLan Bluestone

On Friday/Saturday June 12th and 13th, Cakewalk and Gibson will be part of a great music event in Fort Wayne, IN called “Gearfest 2015.”  What once started out as a smaller “musician’s conference,” has now transformed into a collective gear-fanatic affair where music equipment enthusiasts from all over the U.S. and beyond converge upon this mid-sized mid-west town.  It’s certainly impressive and appreciated by many that Sweetwater has put this much care and effort into bringing together over 400 manufactures along with hundreds of presenters to this world-class event.

On Friday June 12th 11:15am at Gearfest, Cakewalk will be presenting a very interesting panel with U.K. based SONAR Platinum user iLan Bluestone.  In the last year, Bluestone has gone from newcomer, to one of the most in-demand new acts on the international dance music scene.  This presentation will be an exclusive interview geared [no pun intended] towards a day in the life of a successful touring electronic musician/DJ in today’s industry.  The interview will be followed by a demonstration of iLan’s approach to music production on SONAR Platinum.

Also presenting on 2 panels at Gearfest will be Gibson’s own Craig Anderton.

Friday, June 12th, 11:30am – Everything You Need to Know About Dynamics (Craig Anderton) [Conference Hall 2, Room A]
Saturday, June 13th, 9:45am – How to Master in Your DAW (Craig Anderton) [Conference Hall 2, Room A]
Saturday, June 13th, 11:15am – A Conversation with EDM Producer iLan Bluestone (Jimmy Landry/iLan Bluestone) [Conference Hall 2 Room A]

Details:
Sweetwater Gearfest 2015

Sweetwater Campus
5501 US Hwy 30W
Fort Wayne, IN 46818

We hope to see you there!

Mixing Vocals: Easy Dynamic Vocal FX in SONAR

by Dan Gonzalez

A word on Vocal FX

Mixing vocals is a tricky process since it is the most prominent element in any song. Vocals can be processed a very specific way to achieve an effect of sorts – or they can be processed in subtle ways to fit nicely into an overall mix. Most of the time you’ll be dealing with the latter of the two so it’s important to figure out ways to enhance your vocals without overpowering the other instruments.

Critical attention to detail is what makes any track sound like a polished mix and to achieve this a lot of engineers approach each section, instrument, entrance, exit, etc. dynamically. Obviously one way to do this is by mixing with tons of automation, but there are other ways to setup your mix so that you don’t have to write loads of automation data.

Setting up a dynamic vocal effect

Let’s take a pretty dry vocal track and add a dynamic effect to it. Here’s an example of a verse that we can use.

Continue reading “Mixing Vocals: Easy Dynamic Vocal FX in SONAR”

Making The New York Impulse Pack for the SONAR "Braintree" Release

by Dan Gonzalez

Impulse responses (IRs) are small bursts of audio data that represent the frequency response of a real life space. By using convolution reverbs we can use them creatively in our productions to increase depth and ambience.

 

The concept

To accurately represent a real life space, you need to excite it with a frequency sweep or a loud sound rich in complex frequencies like a starter pistol or snare drum hit. For my IR samples in the New York Impulse Pack I used a sine sweep. The sine sweep is the easiest way to make sure you get an accurate representation of a space.

Once you capture that space, you must process it with a utility that shortens the
frequency sweep into a state that convolution reverbs can use. Typically this audio data is no more than a split second long.

I used this workflow to produce the Impulse Responses you’ll receive in our content for users that are a part of the Braintree Release for SONAR Platinum and SONAR Professional.

The equipment you’ll need, and what I used

– Speaker, Studio Monitor, or Full Range Flat Response Speaker. I used a Cerwin Vega P1000.

The P1000X is a two-way, bi-amped, full-range bass-reflex speaker. It employs a 10-inch woofer and a high-frequency compression driver, powered by a custom Class-D amplifier. With a power rating of 1000 watts, the P1000X is one of the most powerful PA product in its class. A proprietary hemi-conical horn provides premium sound clarity over an even and wide coverage area. A built-in mixer with convenient I/O connections allows for simple and fast setup, while Enhanced EQ, VEGA BASS boost and High-Pass Filters enable exact tuning and exceptional performance for any application. The P1000X is a versatile product that can be used as a single speaker for small venues, set in pairs or installed with threaded hang points, and combined with the P1800SX Sub for a larger venue needing more coverage and SPL. Its compact size makes it ideal to operate as a floor monitor as well.”

– Pair of microphones, the flatter response the better. I had the benefit of borrowing a pair of Earthworks QTC40s.

– The ability to create a sine sweep. I used this free utility and then bought the license for $40.

– An audio interface to simultaneously play the sine sweep and capture sound of the excited space. My RME UFX worked out wonderfully because it has very clean preamps and multiple inputs and outputs.

– Of course, SONAR Platinum

The Microphones

The Microphones I used are pretty high-end reference microphones that have a frequency range from 20Hz-40kHz. These are great because they represent the sound of the room without any color. Since we’re in the business of capturing the sound of room – they make a perfect companion for this type of project.

Setting up the spaces

I setup the microphones in a few initial spots to get an idea of how the space sounded. On my first try it was clear that the space was going to sound good no matter where I placed the microphones and the source speaker. Both spaces are not highly reverberant, they just have quality sounding early reflections – which makes them great for getting initial sounds of drums and vocals.

The goal was to capture the room in various positions. I setup the microphones in close stereo pairs, distant stereo pairs, and subsequently moved the source speaker around them to bounce the sine sweep off different walls. During the processing stage, I then split these stereo IRs out into mono signals so that users could have a choice between stereo or mono processing. For example, here’s a rough diagram of how I setup the microphones in the center with various speaker locations for one set of IRs.

 

 

 

 

The IRs themselves

To excite the space I created a sine sweep with Voxengo Deconvolver.

BE CAREFUL WHEN PLAYING THESE, THEY ARE LOUD

Once the signal played through the room it sounds like this:

Large Room IR Example

Not very exciting on first listen, but when you process the tracks and apply some instruments you start to understand their sound. Here is a drum passage without the impulse response:

Now, here’s the same drum passage with the ambience of one of the “Big Room” IRs that I captured. You can hear how it doesn’t necessarily add reverb, but more an ambience.

Lastly, here’s just the ambience:

Small Room IR Example

Here’s a synth passage without any IRs applied:

Here’s the same patch with one of the SmallRoom IRs applied:

Achieve More Professional Sounding Vocal Tracks With VocalSync

by Jimmy Landry

Things have obviously changed in music production over the years, but just recently a few technological advances have surfaced that are game-changers. One of these items includes the VocalSync technology inside the new SONAR Platinum. What exactly is VocalSync and why should you care? Here is one real-world practical example:

VocalSync is a tool that’s integrated directly inside of SONAR Platinum which gives anyone working with vocals 2 distinct benefits:

1. The ability to save a lot of time from manual editing
2. The sonic advantage of producing tight professional sounding multi-tracked vocals

It does this by “guiding” or conforming the information on one track to match another more fluently. The outcome of this is a much more professional production sound in the vocal tracks.

Let’s take a look at a real-world example: Recently, I had the good fortune to work with a great artist from Finland by the name of Peppina who has made a name for herself through Joseph Gordon-Levitt’s brainchild platform HitRecord. If I had to compare or categorize her music I would say it’s a modernized version of Dido sprinkled with some Sarah Bareilles and Ingrid Michaelson. With my producer hat on, I thought to myself that her vocals needed to be very large and wide on the tracks, but they also needed to sound authentic, realistic and intimate. To achieve this sound for the lead vocal, I used VocalSync to tighten 3 “takes” that would work together strategically in the stereo field. Continue reading “Achieve More Professional Sounding Vocal Tracks With VocalSync”

Mixing Pop with SONAR Platinum – Synths, Bussing, and Ducking

by Dan Gonzalez

SONAR Platinum is the newest, greatest, and most advanced version yet. It contains all the tools and accessories that anyone would need in order to produce, mix, master, and compose their own music. In this mixing tutorial I’ll be using SONAR Platinum exclusively to show you the various ways I went about mixing this track.

You can download this project here and following along.

Synths

There are a total of 6 synth tracks in this song. All of them are quite trance-y and bring a unique dance flavor to this song. Let’s take a look at a few of the things I did to the more prominent synth tracks. For the most part this song reminds me of bands like The Killers. Maybe it’s the voice of the singer and the style of drumming but it has that kind of feel to it.

The first synth track that you hear running in the background behind the marching tom hits is a pretty dry track to start with. It’s already processed to some degree but in my opinion needs a little bit of low end and an equal amount of space in the mix. Taking this into consideration I add a low shelf on the Quad-Curve EQ at about 191Hz. This thickens it up a bit so that the song has a strong entrance with the pounding toms.

 

Next, I sent this synth to Continue reading “Mixing Pop with SONAR Platinum – Synths, Bussing, and Ducking”

Mix Recall Remembers Your Instrument Settings

by Dan Gonzalez

Mix Recall takes your mixing to another level by offering SONAR Artist, Professional, and Platinum users the ability to save different mix scenes of the same mix within a single project. Mix Recall saves track parameters, bus parameters, and even instrument presets. A great way to use this feature is to audition different drumkits using the included Addictive Drums 2.

 

Instruments these days are full of all kinds of choices, especially ones that are as expansive as Addictive Drums 2. When working on a track I like to take the same pattern and switch between the custom kits that I’ve made. Addictive Drums 2 and Addictive Drums 1 both let the user take pieces of all the different kits that it comes with to make your own. Mix Recall let’s you take this workflow a step further.

Original drum passage

Here we have a simple Indie Kit from Addictive Drums:

 

Saving the first mix scene

Go to the Mix Recall module in SONAR and click on Continue reading “Mix Recall Remembers Your Instrument Settings”

Reader's Choice: The most popular mixing articles of 2014

by Dan Gonzalez
Mixing is and always will be one of the core elements of each and every DAW. Here at Cakewalk, SONAR features hundreds of a ways to mix and process your tracks for personal and commercial use. Here are some of the most popular articles we have featured in 2014.

How to use Reverb to create depth

Mix engineers that have had their time behind a board can pick out the misuse of Reverb when they hear it. Just like with anything, applying the proper Reverb requires more time than just scrolling through the presets of the basic Hall, Room, and Plate algorithms. Music tends to have a significant three-dimensional experience to it. This concept requires the understanding of width, height, and depth. Check out this article on how to use reverb in your mix.

Subtractive EQ Parts 1-5

Equalization is one of the most powerful tools that an audio engineer can get their hands on. Live engineers, post-production engineers, and recording engineers all have their specific uses for it. It’s so powerful that some beginner engineers habitually reach for it without understanding what it can ultimately do to a mix. Check out this 5 part series about how to properly apply EQ

6 creative ways to use the VKFX-Delay

Overloud’s VKFX Delay Module is a rendition of a classic tape delay with an incredible set of parameters that virtually allows you to get just about any sound you please. Check out this frequently read article about how to use this powerful ProChannel module.

Know Your Signal Flow in SONAR

Signal Flow is an important concept to understand, and it may be easier to think about when presented with a diagram of how audio is passes through SONAR. Read the article here.

Ten Nasty Mix Mistakes

Mixing is tough enough as is, but avoiding the following mistakes just might help the process go a little more smoothly—and give you audibly better results. Check out this awesome article by Craig Anderton.

Thanks for reading!

 

Reader's Choice: Most Popular Guitar Production Articles in 2014

by Dan Gonzalez

14 Tips for Guitars Before Entering the Studio

Entering the studio can be a stressful task if it is your first time. Here at Cakewalk we’ve outlined a few things that every guitarist should know before walking into a tracking session. This article has been brought to you by the our reader’s community as one of the most-read articles, so enjoy! You can check out the article here.

Guitar Month Bonus Pack (Free Downloads)

Cakewalk vetern Craig Andertons brings you some of the top guitar-related content that he has in his vast collection of creations. Check out Continue reading “Reader's Choice: Most Popular Guitar Production Articles in 2014”