SONAR 2017.03: MIDI, Back to the Future

Cakewalk reaches back to its MIDI sequencing roots to optimize SONAR’s core MIDI editing for today’s generation of virtual instruments.

Virtual instrument developers have added more controllers than ever to make them more “playable,” to sound more natural and evocative. As a result, one tends to do more MIDI editing and tweaking to take advantage of these emerging sonic capabilities.

When you’re working with as many as 100 MIDI tracks, workflow becomes critical to your creative process – you need to quickly find the tracks you’re looking for, easily bring those tracks in and out of focus for viewing and editing, and effortlessly toggle between a variety of controller data for precision edits.

Cakewalk has addressed these modern MIDI music production needs in the SONAR 2017.03 update through a redesign of the Piano Roll View (PRV) Track Pane and the Controller Pane. From efficient, simple controller editing to clean and focused MIDI track selection, SONAR has transformed MIDI editing from tedious to transparent.

Continue reading “SONAR 2017.03: MIDI, Back to the Future”

New Comping Features in SONAR

As you may know by now, the Bakers at Cakewalk are constantly on a mission to improve upon SONAR. Whether that’s a bug fix, a new feature, or a feature enhancement, we’re giving you the tools to be creative and get the job done. In 2016 we brought you workflow improvements for comping such as improved copy and paste functionality, keyboard shortcuts (adjusting stretch and crossfades), as well as visual improvements and customization options for take lanes. With the 2017.02 release we take things to a whole new level, with a host of new features based on your feedback. Don’t forget, if you have features or enhancements you’d like to see, drop us a line at bakery.cakewalk.com and let us make SONAR even better! For now, let’s dig in:

Continue reading “New Comping Features in SONAR”

Cakewalk Announces Simpler SONAR Prices

Simplified Pricing for SONAR
Simplified Pricing for SONAR

A decade ago, we came up with a system in good faith to give our customers the best price possible based on what Cakewalk products they already owned. But as we developed new products and updates over the years, and the number of upgrade pricing paths multiplied, our system became more confusing to customers and became less helpful.

Now it’s time to simplify! Continue reading “Cakewalk Announces Simpler SONAR Prices”

Review: BigTone EDM Expansion Pack for Z3TA+ 2

by Craig Anderton

Sound Designer Nico Herz has done sound design for a variety of companies, of course including Cakewalk. BigTone EDM, for Z3TA+ 2, is (as you can probably guess from the name) designed for EDM. So if you’re into traditional bluegrass, you probably should not continue reading this.

Anyway, the presets are designed for the EDM “sweet spot” of 125bpm. There are 127 presets total, arranged as eight banks: 7 Bass, 19 Keys, 11 Leads, 20 Pads, 11 Sequences, 6 Sound FX, 19 Textures, and 34 Arps. I’m going to assign each bank a letter grade average for two reasons—it might be helpful, and because sounds are so subjective, if you end up disagreeing with me you’ll know not to bother reading any sound reviews I do. Conversely, if you think my evaluations are correct, we can have an ongoing relationship with future sound reviews. Continue reading “Review: BigTone EDM Expansion Pack for Z3TA+ 2”

Free Impulse Responses For Your Convolution Reverb

by Daniel Gonz
We’d like to release an impulse pack that we created last year in New York City. This free impulse response pack captures the simple ambience of two fantastic live rooms for drums, vocals, and pretty much any acoustic instrument you can imagine. Drop them into your choice of any convolution reverb to add depth to the elements of your mix.

Download the FREE Impulse Response pack here

Free Impulse Responses for Convolution Reverbs

The Dynamic Gate | A Cleaner Way To Mix Drums

by Daniel Gonz

Gates are wonderful processors that can clean up background noise and bleed in your audio tracks. They’re a bit tricky to understand because the key to successfully using one is often a specific feature that’s hidden or buried in the interface. The feature I’m referring to is called the sidechain. It’s a powerful element of my mixing workflow and I’d like to show you why.

To follow along with this post, you can download the audio examples here.

In its simplest form, a gate allows a signal to pass through it only when its decibel level is above a set threshold. This means the gate is ‘open’. If the signal falls below the threshold then no signal is allowed to pass. This means the gate is ‘closed’. The sidechain becomes an integral part of this entire process because it’s what the gate uses to detect whether or not the signal is above or below the set threshold.

Sonitus Gates On Kick and Snare in SONAR
Top Left to Bottom Right: Kick In Gate, Kick Out Gate, Snare Top Gate, Snare Bottom Gate

Continue reading “The Dynamic Gate | A Cleaner Way To Mix Drums”

CakeTV Live Ep 4 – Mixing Drums in SONAR Part 1

by Dan Gonzalez

In this episode, we’re diving into drum mixing, and doing little things at the beginning of the mix that will have a HUGE impact right away.

If you’re interested in more drum production, check out our FREE eBook about editing multitrack drums.

Designer's Notes: Smart Swipe

by Lance Riley

Background

In a world where consoles are less likely to be seen or even touched by musicians today and a control surface is referred to as a mixer occasionally, I always find myself missing the tactility of working in an analog studio. Don’t get me wrong though, I truly love all the affordances that our modern digital production environments allow for, but yet here I am… I wanted to make the mouse act more like a finger touching controls when working in SONAR, so we started working with that idea and came up with many ways that mouse gestures could be improved upon to do more than currently possible.

Introducing Smart Swipe

Workflow is extremely important to us, and we wanted users to see this as an improvement to their existing workflows without disturbing the way they use the app. We started looking at track state management and how we could make the app feel more responsive. There was already a lot of affordance to controlling groups of tracks through Quick Groups, but some gestures at times seemed like Quick Groups just weren’t quick enough. For example, I work a lot with 2 guitar mics, and sometimes I just want to solo or mute both tracks without using a bus. It seemed very natural to want to click and drag from a control on one track and have it affect the same control on neighboring tracks.

The benefits of using Smart Swipe

With Smart Swipe, you can:

  • Quickly Mute or Solo multiple tracks that are in series like Guitars with 2 mics, recording Bass with a DI and a mic, etc
  • Alleviate some situations where you would need to put tracks into a folder.
  • Add additional control to tracks already in a folder.
  • Quickly check the phase relationship across drum mics while playing back.
  • Quickly A/B the processing of tracks by Smart Swiping the FX Bin Enables
  • Isolate and listen to takes by looping a section and Smart Swiping the Solo Exclusive buttons on the take lanes.
  • Quickly enable or disable multiple sends on the same track in the Console View

Track View vs. Console View

The Track View & Console View have some similar controls, but also several unique ones. Here are the areas in which you can currently use Smart Swipe.

  • Track View:
  • Track: Mute, Solo, Record, and Input Echo
  • Track: Read, Write, and Archive
  • Track: Take Lanes
  • Mute, Solo (exclusive), and Record (exclusive)
  • Track: Automation Lanes
  • Read, Write
  • Track: FX Bin Enable
  • Bus: Mute, Solo, and Waveform Preview
  • Bus: Automation Lanes
  • Read, Write
  • Bus: FX Bin Enable

Console View:

  • Track: Mute, Solo, Record, and Input Echo
  • Track: Read, Write, Interleave, and Phase
  • Track: FX Bin Enable
  • Track: Send Enable and Post (Vertically)
  • Track: ProChannel Enable and Post
  • Bus: Mute, Solo, Read, Write, and Interleave
  • Bus: FX Bin Enable
  • Bus: Send Enable and Post (Vertically)
  • Bus: ProChannel Enable and Post

Summary

We are very excited to have added Smart Swipe to SONAR and we hope our users find it useful and meaningful to their workflow. Now that I have been using Smart Swipe for a while I can’t imagine using a DAW that doesn’t have this available. We already have further enhancements planned and are thinking of even more ways that we can continue to improve Smart Swipe and the SONAR workflow.

Smart Swipe in SONAR's 2016.06 Release

Smart Swipe

 
 
Here’s another workflow enhancement that becomes downright addictive once you start using it. With Smart Swipe Track Controls, you can quickly enable/disable buttons on multiple tracks by clicking a button in one track, then dragging across adjacent tracks without releasing the mouse button. Smart Swipe is also an extremely effective complement to Quick Grouping.

Smart Swipe works in the Track and Console Views with mouse gestures. The following controls support Smart Swipe:

  • Mute
  • Solo
  • Record
  • Input Echo
  • Send knobs within individual track strip (Console View only)
  • Phase (Console View only)
  • Interleave
  • Archive (Track View only)
  • Automation Read
  • Automation Write
  • FX Bin Enable
  • ProChannel Enable (Console View only)
  • ProChannel Pre/Post (Console View only)
  • Waveform Preview (Track View only)

A New Era For Cakewalk (an open letter from CTO Noel Borthwick)

Why we introduced Lifetime Updates

With the introduction of Lifetime Updates for SONAR Platinum, there have been many theories as to why Cakewalk would take such a bold move. For us it’s simple—it’s better for customers, it’s better for us, and we believe this way of doing business is the future, so we’re embracing it today.

Some history: In the past (pre 2015), we followed a more traditional annual upgrade cycle where we released a single version of SONAR each year. This model was flawed on many levels, both for developers and end users. As developers, we’re under extreme pressure to finish a product by a certain date to meet a revenue goal – often regardless of whether it’s ready or not.

SONAR-Platinum-Lifetime-Updates

Adding a lot of features to a product in a short cycle can create problems even skilled QA teams and beta testers won’t find. Furthermore, end users have to try and learn a huge amount of information at once—which is much less efficient than learning features at one’s own pace over time.

Rolling Updates: So we did away with annual versions of SONAR and decided to work on one version —continuously. We can make smaller incremental changes at a faster pace without disrupting the end user’s stability and workflow, as well as react more quickly to user requests. No more waiting until the next version to get problems resolved as is the case with many other products. We call this model “Rolling Updates” and as a developer and CTO of Cakewalk, I love it!

Rolling Updates also provides benefits beyond making new features available as soon as they’re ready. If something needs fixing or improving, we can just fix it and ship it without your having to wait a whole year. For example the Mix Recall, Patch Points, and Upsampling features all benefited from this interaction with end users. And doing features incrementally, in shorter time periods, promotes better stability and performance.

Although it’s never easy to do something disruptive in an industry that’s resistant to change (remember the outcry when Netflix decided to focus on streaming instead of DVDs?), the response has been decisive and positive. We didn’t want to end up like the record companies who refused to acknowledge the emergence of MP3s and digital media as a distribution model, and became almost irrelevant in the process.

Doing Rolling Updates for the past year-and-a-half has convinced us this approach is far superior to the huge yearly update—so much so, that for a limited time, we’ve made the bold decision to offer Lifetime Updates for SONAR Platinum, giving you all future SONAR updates for free.

Lifetime Updates shake up the mix even more, and offer a better way of doing business that benefits everyone. One great side effect is you get to help us improve SONAR during this process with your feedback and suggestions, creating a partnership with a common goal: You want to use the finest software in the world, and we want to create it.  That’s why we are doubling down by offering the opportunity to join us on this journey.

With SONAR Analytics now at our disposal, and a responsive feedback portal on its way, we’ll be monitoring your comments, feedback, and requests closely so we can respond quickly and ensure that your experience with SONAR is…awesome. At Cakewalk, we believe that there’s no better way to succeed than by having happy customers. It really is that simple.

SONAR OS X Alpha for Mac

OS X Compatibility Coming

What’s more, SONAR will soon be available to a brand new audience of music creators with our SONAR OS X Alpha, coming this Fall.

With Windows and Mac split almost evenly among musicians, it made no sense to ignore half the market—or ignore the numerous requests over the years from music creators who’ve wanted to experience SONAR’s superior workflow, audio quality, and tools on the Mac.

For PC users who wonder if we will keep up the same pace of Windows development, the answer is an emphatic “yes”—we will never give up our lineage as a Windows-based DAW.

Since our announcement, I’ve received many e-mail’s from industry peers showing genuine excitement about SONAR on the Mac. In fact, having more people using SONAR will benefit Cakewalk long-term and improve the product as a whole. However we are still in the early stages of the Mac development project, so please be patient 🙂

All of this may seem too good to be true, and some people wonder if there’s a catch. But we’ve put a lot of thought into how we can make changes that benefit everyone. Cakewalk has experienced a major rejuvenation, and we want nothing more than to continue what has brought us to this point. We love the new Rolling Updates model, and even many users who resisted the idea at first have become converts after experiencing the many benefits.

Welcome to a better way to produce and experience music software, and thank you for joining us on this journey of innovation and excitement. We couldn’t have gotten to where we are without you.

Thank you for reading.

Sincerely,

Noel Borthwick
CTO, Cakewalk

[Noel Borthwick started at Cakewalk 18 years ago and has actively contributed to SONAR development since its inception. He is also a jazz guitar player and a SONAR user.]