Music Radar's 12 Ways to Get More Out of SONAR 8.5

SONAR 8.5Make your New Year’s resolution one that you can be proud of. Dare to be more adventurous as a music-maker in 2010 with Music Radar’s 12 Ways to Get More Out of SONAR 8.5. With this guide, you’ll be able to manipulate SONAR’s tools for composing, editing and mastering your projects in ways you never thought possible.

Did you know that you can assign SONAR’s virtual instruments, such as Session Drummer 3, as well as project views, like the Matrix view, to your favorite controller? Trigger pre-loaded sounds and patterns from your controller with these tools and you’ll have a musical mash-up like no other. Does your vocal track need a little work? Use V-Vocal to create multi-part harmonies and AudioSnap to tweak the timing for a more realistic performance.

These tips and more can be found in hard-copy. Pick up Computer Music Magazine (January 2010) for a complete guide to the creatively-charged, SONAR 8.5.

Cool Videos About Vocal Editing With SONAR

Hey Everyone! We’ve been getting a lot of questions recently about using SONAR for vocal tracks. We thought it would be cool to assemble together a few of the demo videos that have been released over the years, showing different ways to edit and mix vocals with SONAR Producer. If you have a video tutorial of your own, don’t be afraid to share it!

Advanced Vocal Editing Techniques with V-Vocal

Basic V-Vocal Editing

Using AudioSnap to correct vocal timing

DJ Johnny Juice on using the VC-64 on vocals

For more information on SONAR, visit the SONAR product page.

For more videos, check us out on DailyMotion and YouTube.

SONAR 8: The Fine Print

Cakewalk’s CTO Noel Borthwick sheds some light on the features “under the hood” in SONAR 8.

*Note that this list is not a substitute for the official feature list & other features already documented in the SONAR 8 manual. Rather it is a list culled from Cakewalk’s Engineering Department*

Enjoy!

Performance optimizations:

Although every version of SONAR we shipped in the past had some degree of optimization work, SONAR 8 is the first version of SONAR to which we applied the same engineering process to performance optimizations as we do with other more user visible features. i.e. we established goals, built a specification for the optimizations, split up the work into milestones and tracked the progress of these tasks just as we do for other features. To make testing more deterministic, we devised various internal profiling tools in order to track and measure changes in performance across a variety of hardware platforms on XP as well as Vista.

Systems tested included brand new cutting edge platforms from Intel and AMD as well as earlier generation machines.

We split up this work into the following classes of performance enhancements for SONAR 8:

1. CPU and kernel level optimizations – use less of your CPU to do the same amount of work

2. User Interface optimizations – faster drawing, scrolling, zooming

3. Driver level optimizations – more efficient access to drivers, minimizing driver state transitions

4. Vista OS specific optimizations – Better use of MMCSS thread priorities, support for custom MMCSS task profiles, new WASAPI support

5. Audio engine optimizations – optimize “hotspots” in our bussing, streaming and mixing code

As a result of all these changes, SONAR 8 has the following benefits:

– greatly minimized kernel usage. This helps provide more “kernel bandwidth” to drivers who need it the most. More kernel bandwidth translates into less potential for audio glitches.

– Lower CPU usage – translates to better performance at low latency

– More efficient use of audio drivers – esp with ASIO drivers

– Better performance on Windows Vista esp X64. Many of the complaints of Vista performance as compared to XP have been solved with SONAR 8. X64 low latency performance should now be on par with X86.

– Faster application launch

– Less flicker in GUI. Track view splitters no longer flicker when resizing.

– More responsive zoom and scroll with large projects. Zooming with wave files now uses 1/2 the RAM with 24-bit or less stereo or mono files used.

– Better meter performance.

– Improved thread scheduling by insuring threads are properly distributed on processors.

This link shows the overall benefits of SONAR 8 as compared to SONAR 7: http://www.cakewalk.com/Products/SONAR/English/benchmark.asp

Continue reading “SONAR 8: The Fine Print”