Melodyne's DNA: Subtract or Isolate Instruments From an Audio File

Melodyne Editor’s Direct Note Access (DNA) technology allows you to analyze polyphonic audio data and produce a visual representation of it. With this technology you can essentially drop in any polyphonic audio, even full fledged productions. This kind of technology could be used to remove vocals from a track, isolate instrumentation from mixes, or analyze the arrangement across a staff. Regardless of it’s use, the amount of time you could spend geeking out over your favorite top 40 hits is infinite. Here I will briefly show you how to isolate or subject parts of instruments from a mix.

To do this,

  • In SONAR, right-click on your audio file and go to Region FX > Melodyne > Create Region FX.
  • Make sure that you have Polyphonic Mode enabled.
  • Let Melodyne analyze the audio file.

Once analyzed, Melodyne wil Continue reading “Melodyne's DNA: Subtract or Isolate Instruments From an Audio File”

Make Your Voice Sound Like Daft Punk with Melodyne Editor and SONAR X3 Producer

Certain effects have defined generations of music. The decade of the 80’s for example was a major era for reverb. In today’s pop music, the use of pitch correction software seems to be an effect that many artists and producers are utilizing creatively. Daft Punk has been using this effect for a number of years now, making them one of the first to bring this vocal style to the level of popularity it is today.

SONAR X3 & Melodyne

To create a Daft Punk inspired vocal effect Continue reading “Make Your Voice Sound Like Daft Punk with Melodyne Editor and SONAR X3 Producer”

SONAR X3 Quicktip – Hum a Melody and Convert it to MIDI with ARA

As a musician, inspiration can hit you on the train, during dinner, or even while you’re driving somewhere. Many musicians that I’ve worked with carry some sort of recorder around with them. I know sound designers who always have a device ready for taking samples, and guitarists that hum melodies to themselves when they feel they’ve come up with something original that they want to remember.

Given that we live in a very digitized world, it’s easy to hum and capture a melody, and then email it to yourself or import it later for inspection. SONAR X3’s ARA integration is a great tool for taking melodies and easily converting them to MIDI. Here’s a melody that I recorded off the top of my head by simply humming it to myself:

Continue reading “SONAR X3 Quicktip – Hum a Melody and Convert it to MIDI with ARA”

10 Reasons You Will Love The SONAR X Series

The SONAR X series was introduced to the world back in 2010. Since that time, we’ve continued to refine and improve SONAR. Customers upgrading from SONAR 8.5 and earlier are in for an amazing experience. Below we’ve put together the top ten reasons you will love the SONAR X series.

1. ProChannel

The ProChannel redefines the way you work with the Console View. Each audio track, instrument track, and bus comes with a complete modular strip of analog effects. Even the inspector allows the users to preview a selected track’s ProChannel strip right from the Track View. With the click of a button users can expand this analog mixing console and fully customize it by dragging around the modules, or loading up a ProChannel presets. Load up the Compressors, Tube Saturation, Reverb, Console Emulators, Tap Emulators, and the new QuadCurve EQ Zoom with Analyzer by simply right-clicking.

SONAR’s ProChannel lends itself to an immensely visual experience Continue reading “10 Reasons You Will Love The SONAR X Series”

DAW Best Practices: How To Choose The Right Audio Interface

The goal of this article is to help you shop for an audio interface. These concepts can get very deep, but for now I will keep to some of the more basic points about the subject. Here are 9 questions you should ask yourself when comparing audio interface options.

1. How many instruments do I need to record at the same time?

The first thing you should consider is the environment that you will be working in and how many instruments you need to record at once. Some people only need the ability to record 2 tracks at a time and others need a minimum of 8. This is the first and most crucial step to understanding your set-up. Continue reading “DAW Best Practices: How To Choose The Right Audio Interface”

6 Creative Ways to Use The VKFX Delay – Free with SONAR X3 Studio or Producer

SONAR X3 Producer’s ProChannel comes loaded with great effects for every channel like Compression, EQ, Saturation, and Reverb. Now, for a limited time, if you purchase SONAR X3 Studio or Producer before November 30th, 2013 you will also get Overloud’s incredible VKFX Delay ProChannel Module for free. Here is a description and some creative ways to utilize this wonderful new tool.

Overloud’s VKFX Delay Module is a rendition of a classic tape delay with an incredible set of parameters that virtually allows you to get just about any sound you please.

The Parameters

Feedback adjusts the amount of repetitions of the delayed signal. This has varying tonality as you increase or decrease it.

Tone adjusts the brightness of the delayed signal. Sometimes it’s important to taper off the high end of a signal so that it does not get in the way of itself. Bright acoustic strumming or picking could become engulfed by a series of shearing delays if your tone is not adjusted correctly.

Time is a crucial parameter on any delay unit. This determines the intervals of time between each delay repetition. When the time parameter is not synced to SONAR, the intervals of time range between 0.0 – 2.7 seconds.

When the sync button is enabled the VKFX Delay syncs to musical denominations ranging from 1/32t to 4 based around the tempo set within SONAR.

Mix controls how much of the delay effect makes it into the actual passing signal. Increasing this to 100% would produce the delayed effect only.

Lastly, the 8 different Modes within the VKFX Delay module control two sets of settings.

  • The panning scheme for each repetition
  • On what beat each repetition falls on

As seen in the figure, the first five different modes repeat within the mono spectrum and vary with each beat they fall on. Settings 6, 7, and 8 spread the repetitions from Left, Center, and Right making for an intense panning/delayed effect.

1. Chorus Effect Continue reading “6 Creative Ways to Use The VKFX Delay – Free with SONAR X3 Studio or Producer”

8 Steps for Comping The Perfect Vocal Take

Comping is a term used for editing multiple instances of the same performance together into one flawless track. Cakewalk has adapted this functionality in order to bring this kind of workflow right to the fingertips of every SONAR X3 user. Within this article I am going to show you my own workflow for comping together a vocal track.

1. Create Markers for the different sections of your song. This should have been done during the actual recording. As I’ve stated in other posts, it’s really important to label your sections so that you can move from one place to another without a second thought. Fast paced environments are not very forgiving when the engineer loses their spot. It creates distractions and impedes the artist’s or group’s concentration.

2. Identify the individual sections of the song with split points so that you can understand where each section edit starts and ends. This works in tandem with Markers to help isolate the larger sections of the song. Simply expose your take lanes by using the short-cut Shift+T, expand the track height of the takes, and then click and swipe on the lower half of your audio regions to make split points.

Clicking and swiping can be viewed here Continue reading “8 Steps for Comping The Perfect Vocal Take”

47 Reasons Why AAS Instruments Are Incredible (Sound Examples)

We’ve put together some sound examples of the instruments in the AAS Modelling Collection available on the Cakewalk Store for SONAR X3 Producer users. SONAR X3 Producer now includes Strum Acoustic Session and Lounge Lizard Session, but here are a whole bunch of reasons you should consider picking up the entire collection.

Listen to just a few of the stock presets from Chromaphone, Studio String, Tassman, Ultra Analog, Strum Electric, Lounge Lizard, and Strum Acoustic Continue reading “47 Reasons Why AAS Instruments Are Incredible (Sound Examples)”

DAW Best Practices: 11 Easy Tips For Project Organization

1. Categorize your tracks by Color

Categorizing your tracks by color can be one of the biggest advantages to keeping a solid workflow when recording or mixing. If your DAW has the ability to do this then figure it out, it should be fairly obvious where these options are located. Try dedicating color schemes to instruments, types of tracks, and the buses associated with your tracks. This makes the overall environment easier to work with, especially if you are handing your work off to another engineer or the artist themselves.

2. Dedicate a Bus to each one of your tracks or groups of tracks

Making final adjustments to your tracks will become easier and more organized once you take advantage of the bus section within your DAW. Setting your tracks to their own dedicated buses reduces them to a single track so that you can adjust an entire section of instruments with one fader, compressor, EQ, or any other plugin you feel is needed. If you are in the final stages of mixing with an artist at your side, I’ve found that typical comments can consist of “The drums could be louder.” or “Can the vocals come up a bit?” These kinds of adjustments could be difficult if you have tons of automation already laid down on your individual tracks. Sending your tracks to a bus will allow you to adjust overall levels easier and more efficiently.

SONAR X3 allows you to organize your tracks by color or choose to follow bus colors based on routing. Read more about Color Customization in SONAR X3.

3. Name your tracks in a way that makes sense

Audio files will take the names associated with the tracks they were recorded on. If your tracks are set to “Audio Track 1-16” then your audio files will be recorded as “Audio Track 1-16”. Make sure to name your tracks in a way that someone could understand them in a passing glance. My naming convention consists of the instrument type, number, amp name (if applicable) and microphone or DI box used. Here are some useful ways to name your tracks.

  • Guitar 1 Egnator 57
  • Guitar 1 5150 421
  • Bass 1 DI
  • Bass 1 Ampeg
  • Vocal 1 U47
  • Kick IN 52
  • Snare Bottom 414

Here are some examples of inefficient ways to name your tracks:

  • Mic 1 John
  • Drum 1 AWESOME
  • Guitar Right 1
  • Bass HEAVY tone 3
  • Kevin
  • Audio Track 27

Notice the difference? Figure out a system that works for you and stick with it.

4. Group tracks that have variations of mic placements

When recording or editing multi-mic’d instruments its useful to group your tracks in a way where all the tracks can be edited at once. At one point in your career you will record an amp that could have 5 microphones on it or a drum set that consists of 20 microphones. Setting up this type of group will allow you make alterations to these tracks without too much headache.

SONAR X3‘s “Region Groups” feature makes it easy to group and edit multiple audio regions at once.

5. Version your projects manually

Manually versioning your projects should be second nature regardless of whether or not your DAW contains an automatic save feature. Every 5 minutes go to Save As and label your project as “Project Name” followed by a number. This keeps your projects organized in a way that allows you to recall your work at a moments notice without relying on some sort of invisible background process. It’s important to have a system in place for saving your projects. It will save you in some of the worst case scenarios.

6. Make a dedicated “Bounce” or “Stems” folder

Some DAWs perform this function by default, but you don’t have to change your platform to take advantage of this easy tip. When processing your mixes or rendering stems always make sure to save this audio data to a dedicated folder separate from your audio files folder. This will save you the headache of scrolling through your audio files folder looking for your latest mix or batch of stems.

Just about every DAW has an “Export Audio” window. Change the filepath for this to your project folder and make a new folder called “Bounces” or “Stems”.

  • PC shortcut is CTRL+SHIFT+N for a new folder

  • Mac short is Cmd+Shift+N for a new folder

Once you make the new folder, make another new folder within your Bounce or Stems folder with the current date. Save your audio accordingly.

Now as you send mixes out for review you, will know what mixes were sent and when they were sent. Obviously you can use email for this information, but why not have this data available right in your project folder?

7. Save your plugin presets

This might come as an obvious detail to some, but to others it doesn’t sound so obvious. Saving your plugin presets is definitely worth your time and effort. Everyone eventually switches to another computer or needs to rebuild a project. Having a folder with your presets saved as separate files can be useful in the event your presets do not load or load incorrectly. Never assume that your presets will stay intact, especially with projects that are a few years old.

Learn how to set up your Addictive Drums in SONAR X3.

8. Always render your instrument tracks

Make a decision and stick with it. Once you find a sound you like, render it, or mix it down so that idea is encapsulated in an audio file. Loading large sample libraries or syncing external sound generators slows down your session flow. It’s hard to hit the creative ground running when your computer and DAW are constantly keeping you waiting and waiting for unneeded reasons. Do not be afraid to make a decision about a sound. It boils down to knowing your tools and how they work. If you achieved a specific sound once, then you can definitely do it again and better than before.

Rendering your instrument tracks has other benefits too. You don’t need to worry about the MIDI sequencing misaligning with your project tempos, or other computers not having the same plugins you’ve purchased. Saving your data as workable stems or mixes will keep your ideas flowing without any technical speedbumps in the way.

SONAR X3 has been using Fast Bounce capabilities for over 10 years. Choose to bounce your tracks in place, bounce your tracks with buses, bounce tracks to a new track, bounce through your mixbus, or just simply freeze your audio in place.

9. Create templates

Templates will save you time and keep your session organized. Working on full length records can be tedious depending on the style of recording that needs to be done. Some albums start with the drums, move to the guitars, and then vocals, etc. Other albums can be made one song at a time regardless of instrumentation. In the end it’s the engineer’s job to make sure that transitioning from project to project is an easy task with quick setup. Making templates with plugins, routing, and naming conventions already inputted will allow you to move faster than you would think.

The same kind of logic can be applied to the mixing world. Make a template of your typical 2Mix bus, audio buses, and favorite processing plugins so that you can just drop in audio files and begin working. Time saving is important, but being organized is what makes or breaks your session flow.

SONAR X3‘s powerful track and project templates allow users to fully customize a project for any environment.

10. Master your keyboard shortcuts

Everyone should have a set of their favorite keyboard shortcuts within their DAW. Know them and master them so that your workflow does not suffer from mis-clicking or awkwardly sensitive mouse scrolling configurations. Some DAWs allow for customizable keyboard shortcuts and the ability to import and export shortcut libraries. Get to know these types of features because speed and efficiency is what will save you time in the studio and allow you to focus on the music. Create shortcuts for recording, mixing, composing, or even audio editing so that you can fly between different workflows without fumbling around in menus and with mouse clicks.

SONAR X3 comes with keyboard shortcuts from other DAWs and allows it’s users to make their own and save them externally.

11. Use Markers and name them accordingly

Markers can be overlooked by aspiring engineers and producers, so make sure to understand how to generate them and modify their names. Mark the verse, chorus, lead section, bridge, intro, outro, and possible punch points so that you know exactly where to go when the artist or producer needs to jump to different sections. You are never going to know exactly where every small important detail of the track starts or even its timestamp unless you are very close to the music. Markers are there to be used, so use them!

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SONAR X3 was used in these pictures, click here to find out more.