Mixing Tips: Know Your Signal Flow in SONAR

Signal Flow is an important concept to understand, and it may be easier to think about when presented with a diagram of how audio is passes through SONAR.

Inputs and Outputs – Easier than you think!

The first concept to understand is the relationship between Inputs and Outputs. There isn’t anything complex about the subject unless you over-think it.  It is the underlying theme to just about anything within your Digital Audio Workstation. Always remember the following:

  • Outputs: Always feed Inputs
  • Inputs: Always fed by Outputs

Sometimes Outputs can be named “Outs or Sends” and sometimes Inputs are labelled “Ins or Returns.” If you’re a guitar player then you can associate this concept with the FX Loop that exists on the back of your amp. You use this to Send audio to your effects pedals and then back to your Amp’s Return.

First, let’s start where audio starts. Typically it begins with an instrument or audio file:

Upon opening SONAR many users will head straight to their Media Browser and Continue reading “Mixing Tips: Know Your Signal Flow in SONAR”

DAW Best Practices: Migrating SONAR to a New Computer

So you just brought home your shiny new dream machine computer with the most powerful CPU, loads of drive space and more RAM then you know what to do with. First thing you do is fire up SONAR to work on a project but wait – you can’t find any of your favorite plug-ins. It’s time to migrate all of your favorite settings, and this handy article will show you how.

Set-up
The first thing you will need is a way to move files from your old computer to your new one. The easiest method is with GobblerContinue reading “DAW Best Practices: Migrating SONAR to a New Computer”

Free SONAR X3 Clinic by Berklee Online [March 31st 2014]

Innovative Music Production Techniques with Cakewalk SONAR X3

When: Monday, March 31 at 4:00pm ET
Length:
30 minutes

Next Monday, join Berklee Online for an in-depth online clinic with Craig Anderton, a renowned music technologist and producer, and Chief Magic Officer for Gibson Brands.

Learn how to create, edit, master, and more using SONAR X3 Producer.

 

Topics for this Open House will include:

  • The MIDI advantage for songwriting
  • Using loops for both songwriting and EDM
  • Speeding up workflow to prevent “inspiration atrophy” (effects chains, track templates, browser techniques, etc.)
  • Creating your own mixer architecture
  • Using “spot” timing correction to tighten timing without destroying feel
  • How to make amp sims sound great (e.g. effects chains)
  • Mastering in SONAR

Sign-up here

Flat Response Amps vs. Conventional Guitar Amps

Many guitar players are discovering the advantages of the FRFR (Full Range, Flat Response) guitar amp compared to conventional amps. This isn’t to diss the traditional guitar amp; it’s great, and has its uses. But the FRFR option has some compelling advantages.

A guitar amp does more than make soft signals loud. The cabinet is basically a filter; open-back cabinets reduce bass, closed-back types give more bass, and the high-frequency response starts rolling off at around 5kHz. Also, the preamp and power amp affect the sound dramatically—or Spinal Tap would never have praised the virtues of turning up an amp to eleven.

Guitar amps are wonderful not because they’re precision devices like studio monitors, but because they’re about character. Adding a pedalboard and some cool effects creates a setup that has served us well for decades.

However, conventional guitar amps are generally limited to a particular “signature” sound. Plugging your guitar into a different amp or direct into a PA mixer gives a different sound. Tube amps have their own magic, but also, some drawbacks: Tubes get “soft” over time, wear out, and can become microphonic.

An FRFR amplification system is like a PA or studio monitoring system—clean and accurate. You get your “sound” before it hits the FRFR amp, either through a quality multieffects with amp/cab simulation, or a laptop running amp sim software. This means you’ll get the same sound whether you plug into an FRFR system, PA, or recording setup because your tone isn’t dependent on the specific way an amp colors your sound.

Read the full article by Craig Anderton

Free Download: White Knuckle Bass Presets for TH2 Producer

I sat down with some of my best session players to collaborate on 50 presets for TH2 Producer that are sure to add some grit to your low-end instruments. It’s no secret that my passion is mostly in the Rock and Metal world of music and I’ve felt that Bass doesn’t get enough love in those genres. Below are 5 examples from the Free Download that outline some great Rock and Metal lead, rhythm, clean, and ambient effects and I would definitely pull out of my bag of tricks for a record.

1. Pick Rhythm

Here’s a style of playing called “Djent” that has been popular in the last couple years. Typically this sound is done with down-tuned guitars but why not just use a bass? I’ve double-tracked this recording to give a wider sound Continue reading “Free Download: White Knuckle Bass Presets for TH2 Producer”

Music Creator 6 Touch now available for download on Steam

Music Creator 6 Touch on SteamIf there is anything the Cakewalk crew likes as much as music, it’s computer technology.  So, as you might imagine, we have more than our fair share of hardcore PC gamers.

When the Cakewalk gamers found out that Steam (the enormous video game platform by Valve) was opening up to offer other computer software, we became hell-bent on being the first major music software on board.  And that day has finally come!

We a VERY happy to announce that Music Creator 6 Touch is now available for download on Steam!

Music Creator 6 Touch is a great fit for Steam users and anybody looking to get started making music with fun, powerful, and inexpensive recording software.  Music Creator 6 Touch makes it easy to create original music with no musical experience required. Music Creator has all the tools, loops, instruments, and FX needed to create, edit, and mix music, transforming any Windows 7 or 8 computer into a music studio. Musician’s can share music with the world by burning a CD or using SoundCloud to post music on Facebook and Twitter.

Music Creator 6 Touch was previously available as a download from Cakewalk’s store for $49.99/£39.99/€49.99, and now it makes its debut on Steam. Created by Valve, makers of best-selling game franchises like Portal and Counter-Strike, Steam has more than 50 million users around the world and offers more than 2,000 titles.  And the folks at Valve could not be cooler.

They let us have a little fun recreating the song “Want you gone” from the Portal 2 video game in Music Creator for the new Music Creator 6 Touch video.  Check it out!

Download new Music Creator 6 Touch Bundles and save on great sounds

Music Creator 6 Touch

Music Creator 6 Touch makes it fun and easy to create original music or remix your favorite songs – with no musical experience required. Transform any Windows 7 or 8 computer into your own personal music studio. Music Creator has all the tools, loops, instruments, and FX you need to create, edit, and mix great music. And when you’re ready to share your music with the world, you can burn a CD or use SoundCloud to post your music on Facebook and Twitter.

Music Creator 6 Touch also adds touch support for Intel-inspired Ultrabooks and other Windows 8 touch enabled devices. Use the same multi-touch gestures you’ve grown accustomed to on your smartphone to interact with Music Creator 6 Touch.

Highlights

  • NEW! Seamlessly create, record, edit, and mix your music using the award-winning Skylight user interface – with over 100 enhancements
  • Get creative with 32 audio tracks and 128 instrument tracks
  • NEW! A complete backing band – features 6 virtual instruments including Studio Instruments (Bass, Drums, Electric Piano, and Strings)
  • All the must-have FX including Reverb, EQ, more
  • NEW! Plug-in your guitar and get incredible sounds using the Overloud TH2 Creator amp sim
  • NEW! Create beats and drum tracks with the integrated Step Sequencer
  • Trigger audio and MIDI loops using the Matrix View for real-time performance and remixing
  • Easily drag and drop loops, instruments, FX, and project templates from the built-in Browser
  • NEW! Windows 7 and 8 support
  • NEW! Use any Windows 8 touch enabled device and interact directly with the software using your hands (touch device not required to use the software)

Save more with new bundles: You can get even more value and savings when you purchase Music Creator 6 Touch bundles which include Music Creator 6 Touch plus additional sound packs.

Music Creator Dance Bundle – $79 – Includes 3 sound packs with EDM, Hip Hop, & Vintage Synths.
Music Creator Strings Bundle – $99 – Includes 5 sound packs from Guitars to Orchestral Strings.
Music Creator Keys Bundle – $119 – Includes 9 sound packs from Organs to Classic Keyboards.
Music Creator Complete Sound Studio – $149 – Includes all 19 packs with 1,285 additional sounds!

A Deeper Look at SONAR X2a – Native Windows 8 and Touch Support

 

 

 

 

 

 

 

A few months ago I wrote an article about Windows 8 and how it applied to music applications like SONAR.  In this article I will mainly cover what’s changed or new in our Windows 8 support as of SONAR X2a.

What’s New

~ We shipped SONAR X2a, our brand new Windows 8 native version of SONAR. This was exhaustively tested with Windows 8 and specifically takes advantage of new Windows 8 specific features like multi-touch. More about this below.

~ Windows 8 is widely available in the mainstream and appears to be selling well – even better than Windows 7, based on media reports from ZDNet. As of end November Microsoft had sold 40 million Windows 8 licences in a month (more than its predecessor Win7)

~ There is a large proliferation of Windows 8 PC’s available in the consumer channel, including several Intel Ultrabooks, hybrid’s and convertibles, laptops that can switch to tablets etc. Microsoft’s surface RT is also now available, although the much awaited Surface Pro (the version that can actually run classic Windows desktop applications) is yet to be released. There are also several interesting mobile solutions scheduled for early 2013. Its definitely an exciting time for users interested in mobile music platforms, since many of these have powerful Intel CPU’s and specs that are easily capable of running DAW software. It can also be confusing – there are so many products out there that you will have to do your research and look for something that fits your needs best.

~ Metro, the new application model from Microsoft which runs on both Intel and ARM CPU’s, is no longer called Metro. Perhaps not the most logical name, but the new official name for Metro Style Apps is “Windows Store Apps”. Windows Store Apps are not the same as Desktop Apps – they have somewhat limited capabilities, at least from a DAW user standpoint.

~ Many hardware vendor’s have tested and released Windows 8 compatible drivers for their supported hardware. (Although Windows 8 did not mandate any changes to driver’s, many vendors have to update installers and do compatibility testing before releasing their products)

~ Microsoft released its its latest Visual Studio development platform for building Windows applications. Applications like SONAR X2a built for Windows 8 typically use this platform for application development.

SONAR X2a

SONAR X2a is Cakewalk’s latest update for SONAR X2. While SONAR X2 and X1 are compatible with Windows 8, SONAR X2a is the first DAW release specifically designed to take advantage of new Windows 8 specific features such as multi-touch support. X2a was also built with the latest development tools and Windows SDK’s, bringing over various fixes from Microsoft. X2a is still fully compatible with Windows 7 and will continue to install on Vista (though not officially supported anymore).

X2a  includes the following: Continue reading “A Deeper Look at SONAR X2a – Native Windows 8 and Touch Support”

Video: Playing Z3TA+ 2 with the new QuNeo MIDI controller

Electronic music producer Encanti has a brand new toy.  Watch as the Z3TA+ 2 preset designer takes the new QuNeo controller for a spin with Z3TA+ 2.  Z3TA+ 2 is currently available as a VST for Windows, and it’s coming soon for Mac, so it can be used in other hosts like Ableton Live as pictured below.

Encanti: “In this example, all of my square pads on my QuNeo are set to “latch”, which means where ever my finger goes on the x-y axes, the value will remain there once I take my finger off.   The notes are pre-programmed and playing back on the sequencer. This gives me 16 x-y controllers, which I can use to fine-tune values across the board.  QuNeo’s XY pads are immediately useful with Z3TA+ 2 because once you’ve set up some interesting routing settings in Z3TA+ 2’s modulation matrix, you are free to explore their potential by dialing in many different values at once with the QuNeo pads.  When I find a “sweet spot”, I save a preset in Z3TA+ 2 and keep on exploring.  Later on, I can revisit all my variations, and explore them further, add/subtract ideas, make pads into leads, and keep ideas flowing until starting the process over again with new routings in Z3TA+ 2’s modulation matrix or possibly binding my QuNeo to different controls.

 quneo z3ta infograph

First preset:
Two sweeping resonant bandpass filters are at the soul of this gnarly bass sound.  While most traditional x-y setups typically control “filter freq” and resonance, I’ve opted to control filter frequency and pole separation width as my x-y, on two different x-y pads.  I’m also modulating these filters with two envelopes, while I control the duration/volume using two different x-y pads. This opens up a huge range of expression – because 3 sweeping poles on two filters (that’s six points of resonance all moving together) is easier to keep track of since I can define their movements all at once with the QuNeo. I’ve also got an envelope opening a delay effect, which I can control the attack/sustain and duration of.   With a soft attack on my delay volume, my bass womp has a nicely compressed-sounding impact when the note hits, but I can still add lots of variation to how spacial it sounds, lending me the ability to make those long notes sound really massive.

Second preset:
The QuNeo is controlling the same parameters as the last preset, except I’ve added a few things: each filter has it’s own LFO modulating the frequency along with the envelopes – and again what’s also true with this patch is that the soul lives in the filter modulation settings.  There’s also a quadruple-phaser modulation, with pad control over speed, depth, volume, and feedback, which sounds good with all the LFO sounds happening.  I also have the ability to change the octave of different oscillators independently.  One of my faders are also controlling the key of my chords (via Ableton “pitch” midi effect), allowing me to easily explore different range potentials for the patch.”

More info on Encanti‘s music.

Windows 8 – A benchmark for music production applications

Windows 8 Background

There has been a large amount of interest and speculation about Windows 8, Microsoft’s latest OS scheduled for release in late 2012. Windows 8 is one of the most ambitious OS releases from Microsoft since Windows 95, and is the first OS that attempts to unify the desktop and mobile user experience with multitouch support baked in across the board. A lot of attention in the media has been devoted to the new user interface and the brand new application model called Metro aka WinRT.  Understandable, since changes to UI tend to attract the most attention in any software product.

After attending one of the Windows 8 developer camps and talking with some folk at Microsoft, we learned about some of the work done in Win8 to make the operating system scale better to devices with a smaller disk/memory/CPU footprint. This was done primarily to make Win8 perform more efficiently and with lower power requirements on mobile devices like tablets. I was curious if the effects of these changes would percolate through to the general OS and kernel level and benefit desktop applications as well. Continue reading “Windows 8 – A benchmark for music production applications”