SONAR X3 Quicktip – Hum a Melody and Convert it to MIDI with ARA

As a musician, inspiration can hit you on the train, during dinner, or even while you’re driving somewhere. Many musicians that I’ve worked with carry some sort of recorder around with them. I know sound designers who always have a device ready for taking samples, and guitarists that hum melodies to themselves when they feel they’ve come up with something original that they want to remember.

Given that we live in a very digitized world, it’s easy to hum and capture a melody, and then email it to yourself or import it later for inspection. SONAR X3’s ARA integration is a great tool for taking melodies and easily converting them to MIDI. Here’s a melody that I recorded off the top of my head by simply humming it to myself:

Continue reading “SONAR X3 Quicktip – Hum a Melody and Convert it to MIDI with ARA”

Is Your Project Ready For CD Manufacturing? A DIY Album Release Checklist

This post originally appeared on Disc Makers’ blog. Reprinted with permission.

– Before scheduling your album release, plan for the steps that lie between songwriting and disc manufacturing –

Releasing a CD is a big deal for any artist. This is your baby, your calling card, the result of a lot of hard work, and your best chance to earn revenue. You spend a lot of time writing, rehearsing, and recording — and that’s all just leading up to the CD manufacturing process.

Before you gather your materials to submit for CD manufacturing, there’s rehearsing, recording, audio mastering, designing your package — and all these processes can take longer than you might expect. Then there are the numerous music promotion and sales activities, and much of your PR may require your Continue reading “Is Your Project Ready For CD Manufacturing? A DIY Album Release Checklist”

Singing Tips – Don’t Tax Your Voice Before a Vocal Performance

This post originally appeared on Disc Makers’ blog. Reprinted with permission.

Resting before a vocal performance is key, but environmental things, like being in a place where the decibel level is too high, can adversely affect your capacity to sing.

What makes a great vocal performance? There are many answers to that, and they don’t all require being the most technically gifted singer with a five-octave range. Confidence, charisma, and the right repertoire are among the many subjective elements that go into any great performance – live or when recording vocals in a studio – in addition to having chops as a singer.

“‘Synthesis’ is this fancy word we throw around in our college,” says Daniel Ebbers, Associate Professor of Voice at the Conservatory of Music of the University of the Pacific, “and I do think it’s an important thing. We study all these things individually, but it’s the synthesis, a command of your vocal instrument, a command of the stage, a command of the language and the language you use – all these things synthesized together make a great vocal performance.”

Of course, much of what helps a performer reach the point where all these elements come together is preparation, practice, and experience. A good vocal warm up, and general vocal care, can help ensure peak vocal performance.

Continue reading “Singing Tips – Don’t Tax Your Voice Before a Vocal Performance”

FREE: Polybius Video Game Sound Pack for Z3TA+ 2

The Polybius video game expansion pack is a free set for Z3TA+ 2, inspired by all your favorite old-school video game titles. Includes video game themes, game over themes, boss themes, attack effects, blaster effects, and even some timeless sounds you are sure to recognize. The Polybius expansion pack proves the true power behind Z3TA+ 2’s synth engine and best of all, it’s totally FREE!

Polybius Video Game Sound Pack Info:

  • 100 Free 8-bit Inspired Sounds
  • Title Themes
  • Game Over Themes
  • Level Themes
  • Blaster Effects
  • Run, Jump, Attack Effects
  • Classic Sound FX
  • Additional MIDI Arpeggios
  • Both Simple and Complex Presets
  • Great for shaping your own sounds!

How to Download Polybius: If you already purchased Z3TA+ 2, you can download the free Polybius Sound Pack from your My Account page on the Cakewalk Store.  If you have not yet created an account, you will need to use the same email address as your Z3TA+ 2 registration. Then proceed to the My Account section and under “My Registered Products” you will see the Free Polybius Expansion Pack for Z3TA+ 2.

If you buy Z3TA+ 2 through the Cakewalk Store then the free Polybius Sound Pack will be included with your Z3TA+ 2 download.

If you purchase Z3TA+ 2 on Steam the Polybius Sound Pack is Free DLC.

10 Reasons You Will Love The SONAR X Series

The SONAR X series was introduced to the world back in 2010. Since that time, we’ve continued to refine and improve SONAR. Customers upgrading from SONAR 8.5 and earlier are in for an amazing experience. Below we’ve put together the top ten reasons you will love the SONAR X series.

1. ProChannel

The ProChannel redefines the way you work with the Console View. Each audio track, instrument track, and bus comes with a complete modular strip of analog effects. Even the inspector allows the users to preview a selected track’s ProChannel strip right from the Track View. With the click of a button users can expand this analog mixing console and fully customize it by dragging around the modules, or loading up a ProChannel presets. Load up the Compressors, Tube Saturation, Reverb, Console Emulators, Tap Emulators, and the new QuadCurve EQ Zoom with Analyzer by simply right-clicking.

SONAR’s ProChannel lends itself to an immensely visual experience Continue reading “10 Reasons You Will Love The SONAR X Series”

DAW Best Practices: How To Choose The Right Audio Interface

The goal of this article is to help you shop for an audio interface. These concepts can get very deep, but for now I will keep to some of the more basic points about the subject. Here are 9 questions you should ask yourself when comparing audio interface options.

1. How many instruments do I need to record at the same time?

The first thing you should consider is the environment that you will be working in and how many instruments you need to record at once. Some people only need the ability to record 2 tracks at a time and others need a minimum of 8. This is the first and most crucial step to understanding your set-up. Continue reading “DAW Best Practices: How To Choose The Right Audio Interface”

Professional SONAR users weigh in on SONAR X3 – Stability, Performance, & Workflow

X3 is being hailed as the most rock solid edition since SONAR’S inception.  Beyond the new tools and features, a lot of work was put into the core functionality of the program to make sure that even top-notch music-making professionals would find performance improvements.  From the Skylight User Interface enhancements, to audio engine improvements – and everything in between, professional users who depend on SONAR day-in and day-out for their livelihood are weighing in:

 

Timothy Wynn (Sonic Fuel Studios / SonicFuel.net) – Los Angeles, CA

Congratulations to SONAR X3 user Timothy Wynn on winning Best Score at the CineRockom Film Festival for “The Liberator” this year.  With several globally successful franchises already to his credit ranging from blockbuster video games such as Command & Conquer, Dungeon Siege, GUN, The Punisher, Red Faction, 2K’s The Darkness II, The Simpsons and Warhawk to music in the hit television series Supernatural, Tim Wynn has gained international recognition as a leader in a new generation of highly talented and versatile composers.

Most recently, Timothy used SONAR to work on the feature films “The Starving Games” and “MK Reloaded (2014),” while also scoring EA Sports Madden 25 with Chris Lennertz.

“Cakewalk software has always been great for me in general, but this round of SONAR has really been stepped up.  SONAR X3 is the most stable DAW I have ever used.   I’m running huge projects Continue reading “Professional SONAR users weigh in on SONAR X3 – Stability, Performance, & Workflow”

6 Creative Ways to Use The VKFX Delay – Free with SONAR X3 Studio or Producer

SONAR X3 Producer’s ProChannel comes loaded with great effects for every channel like Compression, EQ, Saturation, and Reverb. Now, for a limited time, if you purchase SONAR X3 Studio or Producer before November 30th, 2013 you will also get Overloud’s incredible VKFX Delay ProChannel Module for free. Here is a description and some creative ways to utilize this wonderful new tool.

Overloud’s VKFX Delay Module is a rendition of a classic tape delay with an incredible set of parameters that virtually allows you to get just about any sound you please.

The Parameters

Feedback adjusts the amount of repetitions of the delayed signal. This has varying tonality as you increase or decrease it.

Tone adjusts the brightness of the delayed signal. Sometimes it’s important to taper off the high end of a signal so that it does not get in the way of itself. Bright acoustic strumming or picking could become engulfed by a series of shearing delays if your tone is not adjusted correctly.

Time is a crucial parameter on any delay unit. This determines the intervals of time between each delay repetition. When the time parameter is not synced to SONAR, the intervals of time range between 0.0 – 2.7 seconds.

When the sync button is enabled the VKFX Delay syncs to musical denominations ranging from 1/32t to 4 based around the tempo set within SONAR.

Mix controls how much of the delay effect makes it into the actual passing signal. Increasing this to 100% would produce the delayed effect only.

Lastly, the 8 different Modes within the VKFX Delay module control two sets of settings.

  • The panning scheme for each repetition
  • On what beat each repetition falls on

As seen in the figure, the first five different modes repeat within the mono spectrum and vary with each beat they fall on. Settings 6, 7, and 8 spread the repetitions from Left, Center, and Right making for an intense panning/delayed effect.

1. Chorus Effect Continue reading “6 Creative Ways to Use The VKFX Delay – Free with SONAR X3 Studio or Producer”

8 Steps for Comping The Perfect Vocal Take

Comping is a term used for editing multiple instances of the same performance together into one flawless track. Cakewalk has adapted this functionality in order to bring this kind of workflow right to the fingertips of every SONAR X3 user. Within this article I am going to show you my own workflow for comping together a vocal track.

1. Create Markers for the different sections of your song. This should have been done during the actual recording. As I’ve stated in other posts, it’s really important to label your sections so that you can move from one place to another without a second thought. Fast paced environments are not very forgiving when the engineer loses their spot. It creates distractions and impedes the artist’s or group’s concentration.

2. Identify the individual sections of the song with split points so that you can understand where each section edit starts and ends. This works in tandem with Markers to help isolate the larger sections of the song. Simply expose your take lanes by using the short-cut Shift+T, expand the track height of the takes, and then click and swipe on the lower half of your audio regions to make split points.

Clicking and swiping can be viewed here Continue reading “8 Steps for Comping The Perfect Vocal Take”