New Reason Rack Extension by Cakewalk: RE-2A Leveling Amplifier now available on the Propellerhead shop

Faithfully modeled after one of the most sought after studio compressors in history, the RE-2A T-Type Leveling Amplifier brings the silky, smooth sound of this highly desirable unit right into Reason’s Rack Extension.

Since the 1960s, professional engineers have relied on the unique characteristics of this electro-optical tube-based compressor to work its magic on all kinds of sources, including guitars, bass, pads, and especially vocals.

Previously only available to big studios that could afford these all tube units, the RE-2A T-Type Leveling Amplifier lets you wield this legendary sonic weapon in your own studio, on your own tracks. With only a few simple controls, it’s easy to use and provides instant gratification with professional results. Get the kind of smooth, warm sound heard on so many classic recordings, at a fraction of the cost and with modern convenience.

Highlights:
-Meticulously modeled by Cakewalk
-Zero latency for realitime tracking and mixing
-Up to 40dB of smooth, transparent gain reduction
-Frequency dependent compression
-Program dependent attack/release
-Fully modeled “R37” HF Pre-emphasis control
-Dual photocell reset modes (Classic & Fast Reset)
-Use side-chain compression for ducking, de-essing, pumping, and more
-Modulate other effects using the Gain Reduction CV Output

Now available on the Propellerhead Shop for Reason 6.5 users. Buy it today or try it for free!

Remixing and Remastering with R-MIX SONAR – A Case Study by Noel Borthwick

The following article was written by Cakewalk CTO Noel Borthwick and originally posted to www.noelborthwick.com on Oct. 27th 2012.

Overview

I recorded my first album with a jazz quartet in 1991. OMG, 21 years ago last century – has it been that long? The original recording was released on cassette tape (!) and is now long out of print. Over the years I got requests for a reissue of this recording from friends and people curious about the music on that project. I had a DAT tape of the final mixes which I had fortunately transferred to WAV files before the tape died (those things have a limited life as I found out the hard way). Unfortunately whenever I’d listen to the mixes, they sounded dated and suffered from some fundamental issues that made them unpleasant to listen to:

  • Hard panning of the instruments. (makes mixes uncomfortable to listen to especially on headphones)
  • Relative levels of instruments were unbalanced
  • Center of mix lacked definition
  • Lack of dimension and air
  • Missing mastering attention

On a couple of occasions I tried using various mastering tools to rectify some of these problems. However the deal breaker was always the faulty imaging – anything I did would ultimately end up negatively affecting the rest of the mix without adequately addressing the fundamental problems. While working on SONAR X2 earlier this year, I saw R-MIX’s abilities to isolate a voice in a stereo field and remembered this project – would R-MIX be the tool that to use to fix that mix?  I’ve always been a fan of Roland’s V-series technology, so the idea of virtual remixing piqued my interest. A few of weeks ago I decided to revisit this project and started doing some experiments. I loaded up one of the more problematic tunes from the project. The synth voice was way too dominant in the mix and the overall frequency balance sounded very harsh. I set up a track containing the stereo wave file with R-MIX in the effects bin. In a few seconds I was able to isolate the instrument in the mix. I then simply dropped the “inside” level in R-MIX and panned the voice slightly to the right to move it closer to the center. This immediately solved the harshness and problem of the voice dominating the mix and resolved much of the hard panning problem. Amazingly there were no perceivable artifacts in the rest of the mix after doing this. I was blown away!

So I began experimenting with the other tunes and found that by using a combination of techniques I could pretty much solve the worst problems in the mixes. I set up a template project with one track for the stereo wave file and two pre-fader sends going to two buses each containing an R-MIX instance. From the first bus I could isolate the voice of interest and from the second I would get the rest of the mix minus the voice. I could use set theory style Venn diagrams to visualize and extract areas of interest from the stereo mix. With a layout like this and cascading sends I could fix problem areas by creating “virtual stems”. Very exciting stuff!

However, imaging and balance were only one aspect of the problems listed above. The other primary issue was the fact that this project had never actually been mastered for CD. It was released on cassette tape from a “cassette master” :-/ I actually was present at the tape duplication facility where I saw the dude there take the final mix tape and make his own “master” by doing a tape to tape copy through some ridiculous mixing board and applying his own EQ to it. Oh man!  Anyway needless to say the project needed some mastering love. I have limited time and don’t have mastering chops personally so I needed some help. When I worked on Ramona’s most recent project One of Us I had a few people critique my mixes. One of them was SONAR user and musician Eric Hansen. At the time I was very impressed with the quality and detail of his suggestions, so I decided to let him have a look at my rough remix work. I was able to share the project file with him since he was already running X2, so he could see what I was doing with R-MIX. A day later he sent me back a new version that was way better than my initial mix, had more air and space, the middle was improved and it also fixed the worst of the other problems. Amazing, I could actually now listen to the tune without being distracted by all the bad stuff!

Eric has terrific ears and attention to detail. I was so impressed that I contracted him to do the rest of the project.

Virtual Remixing / Re-mastering Case Study – Ankur

We’ll visit the techniques used to clean up the mix for one of the songs, Ankur.  Let’s first listen to the original and the final remixed and mastered version.

——————————————————————————————————-
Original version of Ankur [16-bit wav file]
Original version of Ankur [mp3  file]
——————————————————————————————————-
Final Mastered version of Ankur [24-bit wav file]
Final Mastered version of Ankur [mp3 file]
——————————————————————————————————-

Although the final mix is far from perfect, considering that we started from a stereo wave file its pretty impressive what we were able to achieve in the final version. It sounds fuller and much better balanced and the worst imaging problems are corrected.

I asked Eric Hansen to share the techniques and process he used on this project. Below  is Eric’s recount of the various steps he took. Over to you Eric. Hands over mic…

——————————————————————————————————————————————-
[Eric Hansen]

Upon first listening to the tracks from Sound Matters, I realized I was going to have to overcome three troublesome areas in order to improve the original mixes.

  1. Instrument balance
  2. Widening and balancing the stereo field
  3. Creating more dimension

These challenges would be overcome through the use of R-MIX SONAR Edition and Izotope’s Ozone 5 Advanced.

The first track I worked with was Ankur. This proved to be a good starting point since the track exhibited all the problems listed above. The drums were panned right and the melodic instruments were panned left. As a result, the stereo image was unbalanced. The original mix reminded me how the Beatles did their stereo mixes. While this can provide clear separation between instruments, the center sounded empty.

For this session I was working with a two track master. The first step was to remix the instruments where possible. R-MIX SONAR Edition was the perfect tool for the job. My first adjustment was to move the drums from the right side towards the center of the mix. I inserted a send on track 1 and fed a bus with R-MIX in the FX bin. The purpose of this was to create a filter with R-MIX that could isolate the ride cymbal and catch a little bit of the snare drum, which were predominately on the right side.  I then panned the output of the bus hard left which doubled the filtered sounds to the left side. This resulted in a balanced image of the drums by pulling the snare towards the center and giving the cymbals a stereo feel. Here is a look at the R-MIX settings used for this task:

The inside level of the filter is boosted slightly while the outside level is completely removed. Removing the outside level isolated the cymbals and snare from the original mix.

The next step was to balance out the synth guitar and piano. At times these instruments were too loud in contrast to the rest of the mix. Again, R-MIX came to the rescue. I inserted two instances of R-MIX on track 1, which I would used to isolate the piano and synth guitar parts separately.  Here are the settings for the synth guitar:

When adjusting the drums with R-MIX, a filter was used to isolate a small section of frequencies and double them to the opposite side to create a balanced image. For the synth guitar, I wanted to lower the level of the instrument within the overall mix. To do this I first had to reduce the outside level completely and move the filter around until I found the sweet spot for the synth guitar. Then, I brought the outside level back to zero and adjusted the inside level until I felt the synth guitar was more balanced with the rest of the instruments. Next, I automated the bypass function of R-MIX so the filter would only be applied when the synth guitar was playing the melody.

The same approach was used for the piano. However, this time I automated the inside level of the filter in order to “ride the fader” and keep the piano balanced with the band while playing the melody. Here are the settings for that adjustment:

X2’s new automation lanes made viewing and editing automation easier than ever. Using the updated Smart Tool functions in tandem with expanded lanes allows for quick edits and easy copy and paste operations. I also like the ability to reorder the lanes in a way that reflects the signal chain of a track or bus. For example, if I have the EQ module before a compression module in the Pro Channel the envelopes can reflect that same order.

In the screen shot below envelopes are automating track volume, EQ adjustments and R-MIX settings. The customized order of the envelopes reflects the signal chain: Volume, EQ to R-MIX.

Another new X2 feature, and my favorite, is the Console Emulation. For Ankur, I used the S-Type emulation on the track and mix bus because it warmed up the lows nicely. I usually start with the drive set to 3dB and adjust from there. On tracks and mixes that benefit from more warmth in the lows but need a little more shimmer up top I use the N-Type. The A-Type is good for tracks and mixes that need a little more air up top.

While not a new feature for X2 another great Pro Channel module is the PC4K S-Type bus compressor. I used this module on Ankur as well for a gentle slow attack compression before hitting the multi-band compression in Ozone. Here are the Console Emulation and Compression module settings:

Now that the instruments and image were balanced, it was time to move on to Izotope’s Ozone 5 Advanced and apply the mastering. The main adjustment needed was getting the bass and kick more present in the mix while opening up the top end. I used Ozone’s Equalizer in Mid/Side mode to achieve this. I boosted the low end around 75hz in the mid channel and used an aggressive high shelf on the side channels to add lots of air to the overall mix.

Here are the EQ settings:

Next I used Ozone’s Stereo Imaging to widen the image:

Here I applied a little reverb to the entire mix to add more dimension:

Gentle multi-band compression to smooth out the mix:

Finally, the Maximizer is applied to get the volume of the track up to competitive levels:

I used the K-System metering set at K-14 in Ozone and kept the RMS around 0.

Techniques used on the remaining tunes:

On the remaining tunes I used a combination of the above techniques to widen the mixes and give them more dimension. R-MIX was the main glue to address similar stereo imaging issues that were prevalent in the other tracks as well. Some tunes were more troublesome than others since the pan would move during the course of the song making it difficult to get R-MIX to track its region of interest. In such cases its possible to automate the position of the window dynamically, though it can get harder to track if the pan changes are abrupt.

On the track entitled Dream Theme there was an issue with tape noise that needed to be addressed. The track is a piano and guitar duet with an arrangement that can be quiet at times. Tape hiss and a low end rumble were present throughout this track which I found distracting.  I used a noise reduction plug to address this and it worked very well.

On Like Someone in Love there is a lovely piano introduction that sounded harsh on the original recording (due to the bright sound of the digital piano). I ended up cutting the piano intro from the main part of the tune and processed it on a separate track. I used Ozone’s EQ matching feature to measure a solo piano recording from another artist and applied it to the piano intro. The EQ was curve was aggressive but the results were quite dramatic.

In the screen shot below you can see the response curve of the solo piano I measured and the EQ curve applied to match it.

Summary and acknowledgements

The purpose of this article has been to illustrate how you can use the tools in SONAR X2 beyond their primary functions in music production. R-MIX proved to be an invaluable resource to remix/remaster this project starting from a relatively rough stereo source. It would have been impossible to do “virtual remixing” without the help of R-MIX to resurrect this project and fix some fundamental problems that would normally require the multi track audio files or instrument stems at minimum.

If you do mastering work or have to work with just a stereo source files, there are many cases where R-MIX can allow you to make subtle changes to imaging very simply. Mastering and remixing are not the only uses of R-MIX however. It can also be used on tracks to do all kinds of interesting dynamic phase and imaging effects by using its automated parameters.

Many thanks to Eric Hansen for his meticulous restoration work on this project and for documenting the techniques and process used. He rescued a project that I had once considered irreparable!  Eric can be reached though his website.

If you’d  like to listen to the rest of this project, you can access it here on Bandcamp. Its free while my download credits last.

[The track ‘Ankur’ is dedicated to the memory of sound engineer Prakash Shetty,  who recorded this project in his studio Sound Company in 1991. The tune is named after a restaurant he owned, where we had many memorable meals during the course of the recording session. Translated, ‘Ankur’ means “The Seedling”]

FREE* Loopmasters 100 Artist Series Compilation Now Available

Download Loopmasters 100 Artist Series

FREE* Loopmasters 100 Artist Series Compilation Now Available
The announcement of the SONAR X2 Producer Content Club has generated a lot of excitement from users.  If you are a SONAR X2 Producer Content Club member, the next big Content Club freebie is now in your Cakewalk Store Account.

*Please note: You must upgrade to SONAR X2 Producer in order to become a member.

Having released over 100 Artist Series titles, Loopmasters has created a unique compilation of sounds that will let SONAR X2 Producer users get their fingers wet with the enormous DJ/Producer line-up they have in their catalog. The 100 Artist Series Compilation includes no less than 100 folders of one-shots and loops with a wide spectrum of musical applications. From Drum & Bass to Dubstep to Hardcore to Techno, Funk, Reggae, RnB, Rock, Chillout or whatever you do, you will find plenty of ingredients to mix your own dish with this great selection of sounds.

Features over 1400 loops & sounds for over 1GB of Drums, Basses, Pads, FX, Synths and more.

If you upgrade to SONAR X2 Producer in by December 31st, you will automatically receive the Loopmasters 100 Artist Series Compilation with your download and in your Cakewalk Store Account. There will be an additional 4 offers coming over the next year.

Halloween Treat: Free Haunted EDM Rapture pack for all SONAR X2 Producer customers

Haunted EDM

Halloween treat: Upgrade to SONAR X2 Producer and get Haunted EDM
Just in time for Halloween, we have added a new treat to the SONAR X2 Producer Content Club. When you upgrade to SONAR X2 Producer, you will get the Haunted EDM Rapture Expansion Pack free of charge.

Upgrade to SONAR X2 Producer today

If you already own SONAR X2 Producer, the Haunted EDM Rapture pack is already in your account as a bonus treat from the SONAR X2 Producer Content CLub.

Haunted EDM for Cakewalk’s Rapture is a patch collection of tormented soundscapes, ghoulish leads, disembodied pads, frightening drum hits, and scary basses that will possess your music and reanimate your sound palette. From the laboratory of mad scientist Encanti, this library comes loaded with premier tricks and treats. Electronic Dance Music producers, beware…your sound collection will never be the same.

Please note: Haunted EDM will automatically be delivered with your SONAR X2 Producer order along with the DSF Symphonic Strings HD pack.

Special pricing on popular SONAR X2 extras ends October 31st

See all SONAR X2 Extras

Last chance: Get special pricing on popular SONAR X2 extras
Customers have been raving about the new Overloud effects included in SONAR X2 Producer, as well as the amazing video tutorials created by SWA and Groove 3. Through October 31st, SONAR X2 Producer customers can buy the full version of TH2 and BREVERB 2 for a special price. These will not be available after October 31st. In addition, you can get special introductory pricing on the new video tutorials. After October 31st, they will go back up to their regular price.

Download any or all of these extras today:

Check out all the SONAR X2 extras

72-hour sale: 50% off the PC2A T-Type Leveling Amplifier

PC2A

72-hour sale: Download the PC2A T-Type Leveling Amplifier for only $39.50
We are making the most popular ProChannel module available at an unbelievable price for the next 72 hours. Faithfully modeled after one of the most sought after studio compressors in history, the PC2A T-Type Leveling Amplifier puts the silky, smooth sound of this highly desirable unit right into SONAR’s ProChannel. Offer ends October 21st at 11:59PM PT.

Key features:

  • Meticulously modeled
  • Native 64-bit operation
  • Zero latency for real-time tracking and mixing
  • Up to 40dB of smooth, transparent gain reduction
  • Frequency dependent compression
  • Program dependent attack/release
  • Fully modeled “R37″
  • HF Pre-emphasis control
  • Dual photocell reset modes (Classic & Fast Reset)
  • 64-bit double-precision audio fidelity

What customers are saying: The PC2A T-Type Leveling Amplifier has been a huge hit with users. Here’s just a sampling of some of the feedback we have received.

“After running comparisons on this plugin over the last hour, I give Cakewalk an A. It’s easily as good as the UAD version and I like the needle response better. Good job guys.”

“I’m really impressed now. The Waves/UAD versions are both $150…This Cakewalk version is a steal!”

“I slapped it on a rhythm guitar buss last night and was rewarded with a lovely, silky sheen…big thumbs up from me.”

“Better than UAD anytime!!”

“I just threw the new PC2A on a vocal track in a tune I’m getting ready to mix.  Holy c**p!! It sounds really nice!”

Note: This product does not run standalone. You must already own SONAR X1 Producer Expanded or SONAR X2 Producer to use this product. You may purchase ProChannel Modules along with your SONAR X2 Producer Upgrade.

Download it today and save 50% off the regular price

Take control of your tempo with SONAR's Audiosnap, Available in X2 Producer and studio

SONAR X2’s AudioSnap engine and tempo analysis features give you unprecedented non-destructive rhythmic and tempo control over your audio. Employing sophisticated transient detection technology, the AudioSnap engine automatically analyzes all recorded and imported audio files for rhythmic content to determine where the beats are in the music.  Continue reading “Take control of your tempo with SONAR's Audiosnap, Available in X2 Producer and studio”

FREE DSF Symphonic Strings HD When You Buy SONAR X2 Producer

DSF Symphonic Strings

Buy SONAR X2 Producer and get DSF Symphonic Strings FREE
For a limited time you can download a Free Symphonic Strings expansion pack for Dimension Pro ($149 value) when you upgrade, or purchase SONAR X2 Producer from the Cakewalk Store or any worldwide retailer. This is a special offer to reward early adopters. Offer valid through September 30th on the Cakewalk Store and valid through October 31st for all other registered SONAR X2 Producer customers who purchase through any worldwide retailer.

When you upgrade to SONAR X2 Producer on the Cakewalk Store the DSF Symphonic Strings HD will be available immediately for download on your store account.

Symphonic Strings is a collection of string ensembles recorded in the amazing Saint Thomas Cathedral at Bastyr University in Northern Washington State in the US. The cathedral is 48 feet tall and features unusual near-perfect acoustics that attract frequent recording sessions for Hollywood films. Scores for “Brokeback Mountain,” “About Schmidt,” “Mr. Holland’s Opus,” “Mirror Mirror,”, and orchestral tracks for Dave Matthews album have been recorded here. The cathedral is wired so that a modified bus configured for recording can pull up and plug into the pre-wired snake to track the performance.

Listen to Sound Examples

DSF Symphonic Strings HD includes over 100 programs recorded at 24-bit resolution, each pitch, and programmed for the ultimate clarity and realism.

Upgrade to SONAR X2 Producer  |  Find a Dealer

Please note: DSF Symphonic Strings HD will automatically be delivered with your SONAR X2 Producer order. Please do not add it to your cart.

 

Here is what customers are saying…

“The DSF download was an unexpected delight! I spent two hours reviewing the various sounds, tweaking as I went… Once again Cakewalk has inspired me to go somewhere I had never been before!!!– Roy Cunningham

 

“It is the best strings sound from DSF for Dim Pro so far. I spend 1/2 hour on it. Need to tweak some of the effect settings. It is definitely well worth to upgrade to X2 now. Especially if you can’t afford any expensive Strings VST that cost 500USD or more.” – Choo Shi-hwei

 

“Upgraded to X2 [Producer] and then I downloaded the strings. I was working on a project that had two different string tracks. I used the new symphonic strings. They sound awesome! Thanks Cakewalk” – Marcus Curtis

 

“They blend really well with a variety of genres.” – Bennie Beat Bumma Smith

SONAR X2: The Take Lane Super Highway (Tutorial & Video)

SONAR X2: The Take Lane Super Highway
By Guest Blogger Eli Krantzberg [Groove3.com]
September 2012

The ability to loop record multiple takes over the same section of a song and choose the best bits after the fact is one of the defining elements of almost all modern DAWs. Layers worked just fine in X1, but Sonar X2 has re-set the bar with the new Take Lanes feature.

The ability to loop record and then edit multiple takes is nothing new. What is new with Take Lanes is the ability to set independent Edit Filter views for each of the lanes. This might seem insignificant at first, but when you think about it, this opens up a world of possibilities.

I often automate synth controls separately from laying down the initial part. It can be difficult to concentrate on recording the music with one hand, while simultaneously concentrating on modulating synth parameters with the other.

So, I thought, why not put Sonar X2’s new Take lanes to work and use it to loop record multiple automation passes. In addition to choosing the best take, the unique Edit Filters allow you to edit the controller data after the fact directly in Track View! This is a HUGE bonus. Throw in a couple of keyboard controller knobs and Sonar’s dead simple MIDI Learn function, and the ability to experiment and capture creative ideas is not only fun and musical, but also virtually limitless.

To give you an idea of how stimulating this can be, try this:

1) Record your basic synth part.
2) Set your Loop start and end times, and enable looping in the Loop module.
3) Set your Project/Record preferences for Sound on Sound Recording. And choose Create Takes in a Single Track.
4) Right click the synth parameter(s) you want to modulate.
– Choose MIDI Learn.
– Touch an unassigned knob on your keyboard controller.
– Repeat for each parameter you want to modulate.

(And with this method, you can modulate multiple parameters together and retain the ability to edit them separately while still being able to treat them as a single entity for muting, selecting, splitting, copying, deleting, etc.)

5) Arm your synth or MIDI track and record multiple passes, tweaking the controls to your heart’s content.
6) Hit SHIFT + T, or click the Take Lanes icon to reveal all the takes.

You will now find you have multiple takes of automation. In addition to muting or soling each lane, you can put the MUTE tool to good use. Click to mute/unmute the clips as necessary; or CNTRL drag along the bottom half to isolate sections while simultaneously muting the others (I LOVE this technique for working with multiple takes). CNTRL drag arcos the top half of the clips to toggle the process. Since this works with automation, it makes editing together a take using the best bits of each a snap. And if your automation is designed for rhythmic effect, Snap To Grid is your friend when making these types of time-based selections.

And now for the pièce de résistance:

7) Click hold the Edit Filters and choose Notes. From there, click hold a second time and choose the specific MIDI CC message you want to view and edit.

You now have the ability to edit the individual MIDI CC data directly in the Take Lanes. Switch the Edit Filters back to Clips view when you want to edit the multiple controllers together. It’s a thing of beauty!

For more great tutorials from Eli Krantzberg be sure to Download SONAR X2 Explained now available on the Cakewalk Store.