SONAR 2015: "Under the Hood" Enhancements and Fixes

What a Year…!

It’s been quite a year for all of us at Cakewalk. Not only did we build our most stable initial release of SONAR ever and fold in multiple features and workflow updates, but we also built the infrastructure for our new Membership program from the ground up. This framework lets us break out of the monolithic “waterfall” model of annual updates and do smaller but more frequent updates. This is very exciting for developers, because we can be more responsive and update our software without the previous release management overhead. Our users have wanted more frequent updates as well, so this is a major achievement for us.

The SONAR community has already noticed the tangible improvements in the performance and stability of our latest SONAR release. In this article I’ll cover some of the “under the hood” work that went into building the new SONAR. If you’re not familiar with the latest additions, you can get started by reading about all the new features here.

I’d also like to mention that this would not have been possible without your support. All of us at Cakewalk feel very fortunate to have such an active, engaged user base that inspires us to create continued improvements and enhancements. We are very excited about what’s planned for the year ahead, but meanwhile, here’s what we’ve been up to in the past year.

 

Cakewalk Command Center (C3)

Cakewalk Command Center implements and manages a “connected installer” workflow. It communicates with cakewalk.com to access a customers profile so it can identify and install owned products, as well as serve as a convenient launcher and update manager.  Presently, the C3 interface only lists newer “connected products” since those are the only ones it knows how to install and manage.

Although it’s not necessary to use C3 to download, install, and authorize products, it’s by far the simplest way to manage and install newer SONAR versions and updates. Although you can install and authorize products with a manual download and authorization process, we highly recommend installing C3 (it has a very small footprint), even if your computer doesn’t have a permanent internet connection.

The new download/install/authorization mechanism can handle a wide variety of user requirements, even for those who run their DAWs offline.

One-click install

The SONAR installers have been redesigned to be modular and small. One of our design goals was to have a new user go from download to running SONAR in under 5 minutes. As a result, with a moderately fast internet connection you can be up and running with SONAR Platinum literally with the click of the Install button. Gone are the days of waiting for long downloads and attended updates. Another nice touch is you don’t need to enter a serial number and authorization code manually. This is all automated by C3 when you install and run SONAR.

Rollback mechanism

Under the new membership model, features are available to members as soon as they’ve gone through final testing. C3 provides a convenient way to access new features, but also allows rolling back to prior versions Continue reading “SONAR 2015: "Under the Hood" Enhancements and Fixes”

Video from Winter NAMM 2015

NAMM

Highlights from Winter NAMM 2015
NAMM was our first opportunity to show off the new SONAR line to the public, and the reception was nothing short of spectacular. To handle the crowds, products were demoed at three locations—the Gibson, TASCAM, and Hal Leonard booths. We met artists, press, and of course many, many customers—and we were equally happy to thrill long-time Cakewalk supporters as well as bring new users into the fold.

Cakewalk NAMM 2015

We wish everyone could experience the excitement of NAMM, but to give you a taste just click the links below to see demos and interviews from the show floor. And—there’s also a sneak peek of the new David Bendeth Signature Series Compressor.

Dan Gonzalez demos the new features in SONAR

Audiofanzine gets a demo of the new SONAR

Keyboard magazine interviews Craig Anderton on Membership

Engineer/Producer, John Paterno shows off Overloud REmatrix

Sneak peek at new David Bendeth Signature Series Compressor

 

Basics: Five Questions about Latency and Computer Recording

Get the lowdown on low latency, and what it means to you

By Craig Anderton 

Recording with computers has brought incredible power to musicians at amazing prices. However, there are some compromises—such as latency. Let’s find out what causes it, how it affects you, and how to minimize it.  

1. What is latency? When recording, a computer is often busy doing other tasks and may ignore the incoming audio for short amounts of time. This can result in audio dropouts, clicks, excessive distortion, and sometimes program crashes. To compensate, recording software like SONAR dedicates some memory (called a sample buffer) to store incoming audio temporarily—sort of like an “audio savings account.” If needed, your recording program can make a “withdrawal” from the buffer to keep the audio stream flowing. 

Latency is “geek speak” for the delay that occurs between when you play or sing a note, and what you hear when you monitor your playing through your computer’s output. Latency has three main causes: 

  • The sample buffer. For example, storing 5 milliseconds (abbreviated ms, which equals 1/1000th of a second) of audio adds 5 ms of latency (Fig. 1). Most buffers sizes are specified in samples, although some specify this in ms. 

 Fig. 1: The control panel for TASCAM’s US-2×2 and US-4×4 audio interfaces is showing that the sample buffer is set to 64 samples. 

  • Other hardware. Converting analog signals into digital and back again takes some time. Also, the USB port that connects to your interface has additional buffers. These involve the audio interface that connects to your computer and converts audio signals into digital signals your computer can understand (and vice-versa—it also converts computer data back into audio).
  • Delays within the recording software itself. A full explanation would require another article, but in short, this usually involves inserting certain types of processors within your recording software. 

2. Why does latency matter? Continue reading “Basics: Five Questions about Latency and Computer Recording”

The Art of Transient Shaping with the TS-64

Understand this often-misunderstood processor, and your tracks will benefit greatly 

By Craig Anderton 

Transient Shapers are interesting plug-ins. I don’t see them mentioned a lot, but that might be because they’re not necessarily intuitive to use. Nor are they bundled with a lot of DAWs, although SONAR is a welcome exception. 

I’ve used transient shaping on everything from a tom-based drum part to make each hit “pop” a little more, to bass to bring out the attacks and also add “weight” to the decay, to acoustic guitar to tame overly-aggressive attacks. The TS-64 has some pretty sophisticated DSP, so let’s find out how to take advantage of its talents.

But first, a warning: transient shaping requires a “look-ahead” function, as it has to know when transients are coming, analyze them, filter them, and then calculate when and how to apply particular amounts of gain so it can act on the transients as soon as they occur. As a result, simply inserting the TS-64 will increase latency. If this is a problem, either leave it bypassed until it’s time to mix, or render the audio track once you get the sound you want. Keep an original of the audio track in case you end up deciding to change the shaping later on. 

TS-64 TRANSIENT SHAPER BASICS

A Transient Shaper is a dynamics processor that modifies only a signal’s attack characteristics. If there’s no defined transient the TS-64 won’t do much, or worse yet, add unpleasant effects. 

Transient shapers are not just for drums—guitars, electric pianos, bass, and even some program material are all suitable for TS-64 processing if they have sharp, defined transients. And it’s not just about making transient more percussive; you can also use the TS-64 to “soften” transients, which gives a less percussive effect so a sound can sit further back in a track. 

There are two main elements to transient shaping. The first is Continue reading “The Art of Transient Shaping with the TS-64”

A New Way To Learn Synthesis – Syntorial: Z3TA+ 2 Edition

Syntorial Z3TA+ 2

Syntorial: Z3TA+ 2 Edition – A New Way To Learn Synthesis
Syntorial is video game-like training software that will teach you how to program synth patches by ear. With almost 200 lessons, combining video demonstrations with interactive challenges, you’ll get hands on experience programming patches on a built-in soft synth and learn everything you need to know to start making your own sounds with ease.

Now comes with over 3 hours of Z3TA+ 2 video lessons!

Learn more and try it for free
 

Ben Cantil on Z3TA+ 2 – Teaching Synthesis & Sound Design at Berklee Valencia

We recently had the opportunity to catch up with our friend Ben Cantil (aka. Encanti) – EDM Producer, author of the Mutant series Expansion Packs, and evangelist for Z3TA+ 2.

Who is your Masters Sound Design Course at Berklee Valencia geared towards?
I am working with young professionals from all walks of life who have come to Berklee Valencia to earn their Master’s degree, especially as part of the Music Technology Innovation program. My curriculum emphasizes practical and professional applications of creative music software. Some of these students will become sound designers, but many others will become engineers, stage musicians, film scorers, and installation artists, so I try to find common threads to make the content really relevant and useful no matter where you take your skills outside the classroom.

 

What are your goals for the students in your class?
This course is all about the fundamentals of sound design. The first goal is to equip students with creative and technical skills for generating sounds from scratch, emulating sounds, and composing unique sonic gestures intuitively. Another goal of this course to produce content using a variety of different medians. I think it is an ideal class for anyone that learns best from hands-on experience.

 

What are some of the Cakewalk Products being used in your class?
Z3ta+ 2 is a major part of my masters sound design course. We spend several weeks building patch libraries and sequences to make the synth really sing. I’ve found this is the ideal plugin to use when teaching synthesis, because it’s so unrestrained and versatile without being a processor hog.

 

Free: Old-School Video Game Presets for Z3TA+ 2

June is Virtual Instrument Month at Cakewalk so we thought we would remind you of these great free presets for Z3TA+2 in case you missed them! Stay tuned to the Cakewalk Blog for Synth tips and other special offers all month long.

 

The Polybius video game expansion pack is a free set for Z3TA+ 2, inspired by all your favorite old-school video game titles. Includes video game themes, game over themes, boss themes, attack effects, blaster effects, and even some timeless sounds you are sure to recognize. The Polybius expansion pack proves the true power behind Z3TA+ 2’s synth engine and best of all, it’s totally FREE!

Polybius Video Game Sound Pack Info:

  • 100 Free 8-bit Inspired Sounds
  • Title Themes
  • Game Over Themes
  • Level Themes
  • Blaster Effects
  • Run, Jump, Attack Effects
  • Classic Sound FX
  • Additional MIDI Arpeggios
  • Both Simple and Complex Presets
  • Great for shaping your own sounds!

How to Download Polybius: If you already purchased Z3TA+ 2, you can download the free Polybius Sound Pack from your My Account page on the Cakewalk Store. If you have not yet created an account, you will need to use the same email address as your Z3TA+ 2 registration. Then proceed to the My Account section and under “My Registered Products” you will see the Free Polybius Expansion Pack for Z3TA+ 2.

If you buy Z3TA+ 2 through the Cakewalk Store then the free Polybius Sound Pack will be included with your Z3TA+ 2 download.

If you purchase Z3TA+ 2 on Steam the Polybius Sound Pack is Free DLC.

Z3TA+ iOS 1.1 Update – Full MIDI Support for iPad


Z3TA+ iOS V1.1 Now Available – Full MIDI Support for iPad
Z3TA+ iOS puts the full power of Z3TA+ on your iPad. Packed with hundreds of presets, real-time oscillator modulation, dual mode filtering, and flexible effects, Z3TA+ iOS is the perfect creative toolkit for making music anywhere, anytime. The version 1.1 update is free for Z3TA+ iOS users and includes numerous user-requested enhancements.

Download Z3TA+ 1.1 on your iPad

What’s New:

  • For greater expressiveness, a simple yet powerful MIDI Learn mode offers multiple continuous controller assignments or multiple continuous controllers per assignment
  • MIDI Learn save, load, and clear configuration functions
  • Improved MIDI Channel selection (Omni as well as channels 1-16)
  • Multiple MIDI input selection
  • Clock Sync for tight rhythmic integration with other instruments and systems
  • MIDI input indicator lights for visual feedback
  • Manual localization in French, German, and Japanese
  • Onboard X/Y Pad integration with more factory presets Continue reading “Z3TA+ iOS 1.1 Update – Full MIDI Support for iPad”

Cakewalk Integrates with Gibson Brands at Musikmesse Frankfurt 2014

Musikmesse 2014 brought a lot of things together for Cakewalk in the grander picture under the Gibson Brands family.  For the first time, Gibson Pro Audio brought together its family of TASCAM, KRK, Stanton, Onkyo, Cerwin-Vega and Cakewalk at a major trade show – and it was pretty fantastic to say the least.  All brands were representing their latest and greatest products to an international group of industry professionals, music creators, musicians and producers from all over the world.  Besides the Pro Audio space which covered close to 6,000 square feet, Gibson also had its instrument space on the lower level which sprawled across an even greater area; so there was no shortage of Gibson at Musikmesse this year.

If two spectacular booths are not enough, why not throw in an eye catching/death defying stunt show outside in front of the all the halls?  Introducing: The Gibson Motodrome: a 16 meter diameter pitted-cylinder-wall where vintage motorcycles and a speed-racer circa 1928 whizzed around avoiding what would seem to be an inevitable crash.  The only logical thing to do after getting this contraption going onsite was to have a visit from Rudolf Schenker who is the guitar player for Germany’s own The Scorpions. Continue reading “Cakewalk Integrates with Gibson Brands at Musikmesse Frankfurt 2014”

Free SONAR X3 Explained video with any SONAR X3 purchase – Ends March 31

SONAR X3 Explained

Go pro with SONAR X3 for as low as $49 – plus get a free video
Create music in any style with cutting-edge instruments, effects, and creative tools. Thanks to the award-winning Skylight user interface, SONAR X3 lets you move seamlessly in your production workspace, instantly going from recording to editing to mixing and back again. Produce flawless tracks with the 64-Bit Double Precision audio engine and upload polished mixes directly to YouTube and SoundCloud. Plus, SONAR X3 lets you do it all without limiting the number of tracks and plugins; all while supporting the latest technologies like VST3, multi-touch, and Gobbler cloud save.

PLUS GET A $40 VIDEO: When you purchase or upgrade to SONAR X3 from February 1st-March 31st you will also receive the Groove 3 SONAR X3 Explained video free ($40 value). Watch and learn as SONAR guru, Eli Krantzberg, takes you from beginning to end, showing how to unleash the true power of this fully featured, cutting edge DAW. The Groove 3 SONAR X3 Explained video will automatically be added to your order and available for immediate download.

Download SONAR X3 today
Upgrade for as low as $49