HOW TO CREATE A VIRTUAL 12-STRING GUITAR

And not just that, but virtual “Nashville tuning” too…and 18-string guitars…with lots of audio examples!

by Craig Anderton

One of the reasons I got into Gibson’s newer guitars is because of the way they implement hex outputs (i.e., each string has its own audio output). Although Gibson isn’t the only company that makes guitars with hex outs, they’ve taken the concept seriously and keep improving on it.

This all started with the HD.6X-Pro back in 2007 (the guitar that’s been in my avatar all these years!), which used a magnetic pickup; since then, the Dark Fire, Dusk Tiger, Firebird X, and Les Paul X have all had hex outs based on piezo pickup technology. The X-series guitars are my favorites, because they’ve increased the isolation between strings by reducing crosstalk even further.

The obvious use for hex outputs is hex processing, like the kind of super-clean, almost synth-like sound you get from distorting each string individually. But using a piezo pickup means it’s also possible to obtain very convincing acoustic guitar sounds, and with hex outputs, you can apply SONAR’s offline pitch transposition to emulate acoustic 12-string guitars as well as 8-string basses, “Nashville” tunings, and even guitars that don’t exist—like a 12-string where the top two strings aren’t doubled, but also transposed up an octave. Or how about an 18-string guitar, where you add another set of six virtual strings transposed up and an octave, and another set transposed down an octave Continue reading “HOW TO CREATE A VIRTUAL 12-STRING GUITAR”

14 Tips for Guitarists Before Entering The Studio

Entering the studio can be a stressful task if it is your first time. Here at Cakewalk we’ve outlined a few things that every guitarist should know before walking into a tracking session.

1. Change your strings every 24 hours of play time

Guitar strings can take a beating in the studio, especially if your plan is to record a whole album’s worth of material. To keep strings from become dull and bland make sure to switch them out every 24 hours of play time. If you do switch them before a session, make sure to properly break them in so that you are breaking them in while you record.

2. Improve pick attack and dexterity

Sometimes one of the reasons why guitarists have a hard time getting the sound they want in the studio is because their pick attack is not as hard as it needs to be.  A lot of the time in rock and heavy metal recordings much of the sound from the guitars is what drives the song. If that sound is not a particular tone and aggressiveness then the sound of the track will not sound correct for that style. A harsh palmed muted passage played by someone who isn’t quite versed in that style sticks out like a sore thumb.

3. Practice, practice, practice to a metronome

This goes without saying. Make sure that you are practicing to a metronome and internalizing the clicking. Don’t tap your foot or make any loud gestures to count the beat to yourself. You must feel the metronome in your playing or else you will have a hard time staying quiet in a recording booth while tracking.

4. Practice playing full takes

Recording full takes is definitely one of the Continue reading “14 Tips for Guitarists Before Entering The Studio”

12 Resolutions For A Year of Productive Music Making

2014 is here and it’s time to make your music New Years Resolutions. In past years we have asked users what they plan to do differently in the coming year of music making. The answer is almost always the same, “Spend more time making music and/or be more productive.”

This is a great attitude to have, but it can make for a crappy resolution. It’s such a lofty goal that it can be tough to know where to start. Try following this great list of new years resolutions to make your workflow and creation process better than ever. We have broken it out by month to make it manageable help you stick to it!

January: Deep Clean your Hard Drive

We all have the one digital directory that is completely cluttered with 6-8 months worth of disorganized music, pictures, sessions, and pdfs. Why not take January to purge your hard drive of all this unwanted material? Make folders, rename important files, condense older sessions, and then throw them on a back up. If you’re into cloud backup, then get that up and running again. Hoarding massive amounts of data that you do not need can fill up your hard drive space quicker than you would think. Besides, it makes things easier to find too.

February: Brush up on your skills

Now that you’ve given your computer a good scrub-down, it’s time to seek out some inspiration. Are there some things about your DAW and other musical applications that you haven’t quite gotten a grasp on yet? Yes? Then it’s time Continue reading “12 Resolutions For A Year of Productive Music Making”

9 Microphone Techniques for Recording A Snare Drum

The recording of a snare drum is the focal point of every modern recording. It sits right in the center of the mix, below or above the vocals depending on the style of the music. In this article, I’ve outlined some mic placement techniques that will help focus in on getting specific snare sounds in your recordings.

1. Close Mic

Keep the Mic Close to the Snare


This is simple, easy, and very exposing. If you are looking to get that initial attack of your snare drum, use this type of placement. On its own it does not sound as appealing as one would first think, but once you add in the rest of your microphones you will begin to understand how the drumset takes shape.

Close mic’ing a snare drum captures ghost notes, Continue reading “9 Microphone Techniques for Recording A Snare Drum”

A Holiday Miracle: 24 Hours To Write, Record, Produce, Mix A Commercial Track in SONAR X3

“Audio Production Jobs” come in all shapes and sizes these days;-)  Yes, the music industry in general has shrunken to an all-time low in terms of major label budget projects, but the flip side is that there are many nooks and crannies out there to stay creative while making money.  I think the key these days is getting into as many industry circles as possible, and then over-delivering.  If you’re handed a job for writing, mixing, producing or even recording, and you knock it out of the park the first time with low-no hassles to the client, you will certainly come to mind on the next round.  I would also be willing to bet that your name will be referred to other folks outside of that job’s “circle.”  You just never know to where things are going to lead.

Stemming from this theory, I have been fortunate enough to work on some pretty diverse projects ranging from title tracks for Pokémon DVD’s to Major Label artists and just about everything in between in one form or another.  For the work I do now, the one thing that gives me an edge using SONAR X3 Producer over other DAWs is the quickness of the workflow; which contributes to music creation diversity.  Sounds deep right? …well it kind of is.  Here’s a real-world example with italicized words in red representing why SONAR X3 features are crucial to me when facing tough audio jobs.

Just a few weeks ago I was contacted by NYC singer-songwriter Jodi Good’s music attorney Steven Beer on a Friday night to discuss an opportunity for a “Holiday Song” to be placed with a major publication [for Monday].  Now usually, “Holiday Songs” are recorded around August or September and we were already at the end of November, so I knew this was going to be a tough one to accomplish especially since the song had to be written, recorded and mixed fast.  The other strike against me was that this one was a bit out of my rock, and pop-rock comfort zones, but I knew the challenge would be a good experience on many different levels, so I decided to fire up the eggnog and go for it.  Plus I had the comfort of knowing that Jodi is a great songwriter especially in the lyric department, so it was “weekend on.”

Literally that night Jodi was sending me vocal-only words and melodies as text messages on my Samsung S4.  She doesn’t play an instrument and we didn’t have the benefit of time, so we had to start writing via virtual and digital means.  I instantly forwarded them via email to my HP Z400 main rig where I drag-and-dropped them into a session for reference where they automatically created audio tracks.  The next move was simply pulling them down to a midi track where Melodyne’s ARA technology kicked in instantly giving me the notes in Midi.  This helped me to figure out the best chord structures for the verses and pre-chorus and also allowed me to see where I could go writing the chorus melody.  After about a half hour on my trusty acoustic, I had the bones to send back to Jodi via text.

[I’m going out on a limb here for your laughing pleasure 😉 Here’s the actual writing file on my phone which is what I texted back to Jodi when we were writing the melody – so you can hear how the song started, and where it ended.] Continue reading “A Holiday Miracle: 24 Hours To Write, Record, Produce, Mix A Commercial Track in SONAR X3”

Knowing Your Effects in Addictive Drums Part 2 (SONAR X3 Producer)

Quick Review

In the first part of this article we went through some of the primary effects every user should be aware of inside of Addictive Drums. To review, these effects were the Sampler, Pitch, Volume, and Snare sections of the EDIT section. Read Knowing Your Effects in Addictive Drums Part 1.

As I’ve stated in Part 1, Addictive Drums is a power-house when it comes to the amount of mixing options that are available within it’s mixing engine. Don’t let the small interface deceive you.

What is Compression?

Compression is a tool that has two main uses – controlling levels, and dynamically shaping the volume of a signal over time. Within Addictive Drums there is a compression section that outlines four basic parameters for compression: Threshold, Attack, Release, and Ratio.

Threshold

This parameter is the first part of the compressor that the signal hits Continue reading “Knowing Your Effects in Addictive Drums Part 2 (SONAR X3 Producer)”

Knowing Your Effects in Addictive Drums Part 1 (SONAR X3 Producer)

Intro

XLN Audio has mastered the art of sampling with their flagship program Addictive Drums. Not only have they been able to capture three incredible kits (standard in full version), but they allow the user complete control over the samples with an in depth effects engine. At first listen the provided presets speak for themselves, but as a power user you should not rely on the presets to define your sound. Let’s take a look at how much control you, as the user, have over the Snare drum and how that can benefit you.

First off, where does a great Snare sound come from?

The answer is easy, it comes from a great snare drum. A drum that is in tune, has a good balance of midrange and high-end, and is properly in phase with the rest of the drum set will always produce good results. A “great” snare sound can be subjective in the music world because many people have their own ideals and opinions about styles. The tactics and techniques used for capturing that snare drum is where the “magic happens” so to speak. XLN Audio provides three solid drum sets with three different kinds of Snare Drums.

Control, Control, Control!

Open up Addictive Drums, solo the Snare, and drop in a simple set of 4 hits and set them to loop mode. Like so:

Let’s take a look at the different options you have within Addictive Drums for creating a great Continue reading “Knowing Your Effects in Addictive Drums Part 1 (SONAR X3 Producer)”

The Case For Getting Your Drum Sounds With Overheads First

What’s the reasoning?

Why should you get sounds with the Overhead microphones first? Well, think about the perspective of a drum set at shows, in practice spaces, at clinics, and in store demos. A drum set is perceived at a distance, so why shouldn’t that be the first thing you check when you are finding the sound of your drum set? You don’t place a microphone on every single individual person in a choir, but rather you find the right balance with suspended microphones at great distances. Afterwards you place spot microphones to enhance one section or another, but it’s the overall sound that you are attempting to capture. The same logic should apply to a drum set when finding the right tone of your drum set. Continue reading “The Case For Getting Your Drum Sounds With Overheads First”

7 Pre-Production Tips for Drum Recording

To kick off Drum Month at Cakewalk we’ve decided to include some tips about the types of pre-production topics that can come up before you enter the studio with a drummer. These tips can apply to drummers, guitarists, producers, and engineers alike.

1. Can the drummer play to a click?

This is something to consider when a band or group approaches you for a recording. Depending on the budget, you will either spend a lot of time in the studio, or a lot of time editing drums. Spending time in the studio is much easier than spending hours and hours behind an editor. Don’t be afraid to sit in on rehearsals and even record them to get an understanding of timing and how proficient the drummer is. Here are some solutions for drummers who have a hard time playing to just a click:

  • Have someone else in the group play along with the drummer
  • Use song demos as guide tracks
  • Record in shorter sections, instead of longer sections
  • Try different percussion as click tones. (Cowbell, woodblock)

The reality is that if a group wants to record themselves, then they need to have their songs ready for the studio. This brings us to number two.

Continue reading “7 Pre-Production Tips for Drum Recording”

Make Your Voice Sound Like Daft Punk with Melodyne Editor and SONAR X3 Producer

Certain effects have defined generations of music. The decade of the 80’s for example was a major era for reverb. In today’s pop music, the use of pitch correction software seems to be an effect that many artists and producers are utilizing creatively. Daft Punk has been using this effect for a number of years now, making them one of the first to bring this vocal style to the level of popularity it is today.

SONAR X3 & Melodyne

To create a Daft Punk inspired vocal effect Continue reading “Make Your Voice Sound Like Daft Punk with Melodyne Editor and SONAR X3 Producer”