Artist Spotlight: Eddie King & Megatrax Productions

On Rapture, Dimension Pro & The Difference 64 Bits Make

Megatrax chief engineer, producer and composer Eddie King

By Randy Alberts

“I love the way SONAR sounds,” says producer, engineer and composer Eddie King. “Particularly in the bottom end which is tight, fat and well defined. It’s my subjective opinion that SONAR’s 64-bit processing makes a huge difference.”

Given his aural perspective comes from multiple vantage points, it can be said King’s subjective opinion distills closer to objectivity with every SONAR mix he finishes. A Mac-based Pro Tools engineer/producer by day at Megatrax-a premier production music library and recording studio for film, t.v., advertising and multimedia-and a talented home-based composer and arranger by night with SONAR on his screaming-fast PC server farm, Eddie’s bi-platform, dual DAW audio opinion carries just a bit more weight than most others’ do.

“Once I saw that SONAR runs solidly, has good functionality and then, the big one, that SONAR is the only DAW running at 64-bit,” says King, “that’s when I thought, ‘Well, hello!’ It makes sense that better resolution means things are going to sound better, too. Again, this is subjective, but I have to say that SONAR’s 64-bit resolution does, in fact, make a big difference. I know Cakewalk has done more objective, blind listening tests about this, but at least I know for sure that SONAR makes a big difference for my sound and my mixes.”

Both Sides of the Building: Mega Tracks & King’s Sound

Eddie King’s audio credentials began years before the founding of Megatrax. In 1980 he opened and for years seriously upgraded his old Neve 3 and vintage analog gear racks at Kingsound in North Hollywood, his own commercial studio wherein Megatrax-one of his clients there-first began building their respected, comprehensive music library. Fifteen years later, in 1995, he sold Kingsound to them, Megatrax made Eddie their chief engineer and the two have been a very busy team ever since.

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Cakewalk's Holiday Bundles: Music to Your Ears

The holidays are just around the corner and to celebrate, we’re bringing back Cakewalk’s Holiday Bundles! This is your chance to upgrade to the software you want at prices we can only offer once a year.

We’ve put together a Cakewalk Holiday Bundle for everyone on your list, for every budget. Plus, we’re offerng free shipping through December 30th on orders of $99 or more! Browse our eStore to pick the perfect bundle!

Enjoy and Happy Holidays!

Music Brings Light to Blind Youth


Watch CBS Videos Online

Last night on 60 Minutes’ Lesley Stahl caught up with 13 year-old musical savant, Rex Lewis-Clack. Born blind and mentally-impaired, Rex is unable to perform everyday tasks like tying a shoe or fastening a button, yet he has overcome the odds using music as a stepping stone.

Enrolled in voice and piano lessons, Rex spends his free-time perfecting the classics – Debussy and Schubert for example. Featured in this video is a professor from The Academy of Music for the Blind – a school that uses SONAR for it’s accessibility for the vision-impaired.

Electronic Music Contest for High School-ers

Cakewalk will sponsor Northeastern University’s 6th Annual Electronic Music Composition Contest for high school composers. Students in grades 9-12 in the six New England states plus those in New York, New Jersey, and Pennsylvania are encouraged to apply.

First and Second Place winners will receive Cakewalk’s SONAR 8 Producer plus Garritan’s Personal Orchestra Sample Library, cash awards, and a public performance of their work at Northeastern in Bosotn this spring.

Applicants must submit original works that make use of either computer-generated or computer-processed sound as a major component or consist of sounds created by electronic musical instruments – synthesizers, samplers, etc. All works must be between 3 and 10 minutes long. All works must be submitted via audio CD.

Deadline for submission is February 9, 2009.

Artist Spotlight: Baron

For prolific D&B Producer Baron, It’s all about getting the right sound:

“Dimension Pro and Rapture are just essential tools for me…”

By Oz Owen

Even just a cursory glance at Baron’s discography reveals how he’s quickly established himself as a major player on the Drum & Bass scene. Producing jump-up tracks since 2001, Baron – aka Piers Bailey – has since gone on to work with some of the biggest names in D&B. Pendulum, Roni Size, DJ Fresh, DJ Craze, Stanton Warriors…

But it was 2003 that really saw Baron come into his own as a remixer, stamping his authority on Total Science’s Nosher, and in the process turned it into an instant classic.

But just how does one of the most respected and consistent producers in the genre keep on banging out a steady stream of dancefloor bombs? Having the ideas is one thing, but then you also need the right tools to turn those ideas into reality …

“For me, Dimension Pro and Rapture are essential tools in the studio – without them I would be missing a little something. Dimension is my absolute ‘go to’ synth for any string or percussion sound.”

“To explain how best I use them you just have to listen to some of my biggest releases of the last few years – Endless Summer, Turn Up The Sun, Drive In Drive By… most of the string, percussion and effect sounds on those tracks have come from Dimension Pro or Rapture.”

“Rapture has so many different modulation and effects options, and these set it apart from most of the other synths on the market. There are a lot of people obsessing about making stuff sound like older synths, whereas with Rapture, Cakewalk have made something that sounds pretty original. It has a low impact on the processor and the sound quality alone makes it one of the first synths I reach for when I’m in the studio.”

“Why did I get into Cakewalk’s synths? First off, it was because of their reputation. And then I tried them – ultimately it all came down to the sound quality and the ease of use. I wouldn’t say that the Cakewalk plugs have changed the way I work, but they’ve certainly bolstered my sound.”

“I’ve been pretty busy for the last 18 months, mostly working on a soundtrack for the next Flip Skateboards DVD, Extremely Sorry, which should be out around now [Nov ’08]. Keep you eyes peeled for that one as there are some interesting collaborations on there. And, of course, I’ve been busy making lots of Drum & Bass, and my debut album will be out on Breakbeat Kaos soon – check my myspace for more on that!”

www.myspace.com/baronproductions

Artist Spotlight: Justin Lassen

Sometimes A Road Sings In the Mind of the Darkly Inclined
Composer, producer, remixer & musician Justin Lassen

By Randy Alberts

“For me it all started with Cakewalk, a keyboard, and a lot of free time,” laughs the globetrotting Justin Lassen, a one-of-a-kind visionary 27-year-old film, game and music soundtrack composer based in Southern California.

A designer, multi-instrumentalist and self-described “heavy Sonar guy,” to boot, Lassen is also one of the most creative composers, remixers and producers in the film, game and music industries today. He’s a talented film soundtrack remixer who recently reworked the score of Clive Barker’s Midnight Meat Train, a dark film take on the producer’s 1984 short story of a photographer tracking a serial killer, into a full length companion album to the movie. Lassen has also produced music remixes for Nine Inch Nails, Madonna, Garbage, Linkin Park, Lenny Kravitz and Blue Man Group and he’s consulted on numerous game and technology projects for companies like Interplay, Novus Delta, Intel and, of course, Cakewalk.

Interviewed by Playboy, Mix, EQ, GearWire, PC Gamer and other arts and trade mags and sites, Lassen’s a darling of the computer-generated graphics art world, as well. A rare musical subject for numerous CGI trade magazines such as Post, It’s Art, The Escapist and CG Society Magazine, he literally can translate the inspiring, hauntingly beautiful visual art he sees into his own musical performances, arrangements and remixes. It’s a phenomenon of the senses called ‘synaesthesia’ he’s personally well acquainted with: Seeing sound, hearing scents, touching words, smelling colors. If the set and setting are just right, what Justin views through his irises can literally become real-time music from his fingertips.

“I’m a visual artist, designer and programmer,” he adds, “who just finds music much more fulfilling.”

Smells Like A Symphony, Tastes Like Sonar 7

Lassen, who happened to be Cakewalk’s Featured Artist of The Week for August 25, 2008, released his own CD, And Now We See But Through A Glass Darkly, in 2003 to acclaim from leading international CG artists, film, game and music professionals. This disc of his own uniquely composed and produced dark chamber symphonic suites has already reached 5.5 million copies in circulation. His debut CG release in 2006 of Synaesthesia then melded Justin’s two worlds of “beautiful dark symphonic” music and CG artwork again to critical peer praise, and earlier this year while in Europe he wrapped up the final release: Synaesthesia Encore, a new collection of pieces that musically addresses Justin’s own personal experiences with the phenomenon.

“Synaesthesia is something that has taken quite a hold of me over pretty much my entire musical career and life,” explains Lassen. “I have had some of my best compositional and performance moments in these types of situations, where I can actually feel an image playing the song right before my ears, completely and naturally. When I see visual work like this that really inspires me in this way, my fingers begin to play music very magically.“

Remarkable. Much to his liking, Justin’s successful role in creating the remixed soundtrack CD for Barker’s wide-released Midnight Meat Train is now attracting interest from other film, music and game audio producers, as well. An always-on, busy musician, remixer and symphonic arranger who travels for his music extensively and just returned from an exhaustive trip across the EU and back to his home studio in California, nothing would please the affable Lassen more than to score more symphonies and movie soundtracks for a living.

“I use Sonar 7’s notation features to clean up my arrangement ideas for orchestra, choir or other performers I might bring into a given session,” says Lassen about his go-to laptop DAW.

“I recall this one time in Paris when I was asked by Intel to do the soundtrack for a new high-tech game for a new platform. There was a pretty tight schedule of just three weeks, and I didn’t have a lot of gear to experiment with. So, I just used FL Studio on a laptop to jot down some ideas that later I would evolve and finish up back in L.A. and Phoenix. I then took those sketches and beats and brought them into Sonar and added many of the orchestral and electronic elements, as well as tracking all the guitars and vocals and doing the final mixing and mastering. I then cleaned it all up and converted the files over to OGG format, for the Unreal Engine 3 the game uses, all quite easily and well before my deadline.”

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Composer Vivek Maddala uses SONAR

International, award-winning composer Vivek Maddala gives a tour of his home studio- featuring Cakewalk’s SONAR as the main DAW. Maddala also introduces the synth rack feature and included VST instruments in SONAR 7 Producer. If you’re wondering, “Why should I use SONAR?” Maddala’s interview should help answer your question.

On the Road with Cakewalk

Earlier this fall, Cakewalk’s Director of Public Relations Steve Thomas and Cakewalk’s Products Evangelist Brandon Ryan took SONAR V-Studio 700 and SONAR 8 on tour – debuting the new products to producers, engineers, recording artists, and recording studios abroad.

Brandon Ryan, Paul White of Sound On Sound Magazine, and Steve Thomas

The pair began impressing industry colleagues in Southern California only to end their tour a few weeks later in Europe- wowing ‘them’ yet again. Photos from the trip can be seen on Cakewalk’s Flickr PhotoStream. Just click on our Flickr widget in the sidebar or visit Flickr.com.